Spawn issues

mongoose

SOH-CM-2026
I'm redoing some missions and seem to have an issue when checking the missions using the mb.exe in recognizing 'Air" in

<Facility Spawns="intercept.spawns" Country="Germany" IsHidden="y" Lat="N51*23'59.9719"" Lon="E0*49'59.9467"" heading="0" IsOneShot="y" ID="9209" Type="Air"/>

Any ideas?

Just noticed the same issue with
Type="Ground Aircraft"/>
 
Well I've sort of solved the problem by using Type="mission_target_facility_15k" or similar. Not quite sure what the other types mean or even exist unless there are separate facility xmls labeled "Air" etc??

EDIT. Well it maybe more complicated as I do notice other facilities used in spawn entries such as
invasion_allies_med.xml
infantry.xml
dugintank.xml

Just can't find any Air.xml??
 
What on earth is the facility air.xml? Is it a placeholder like the mission_target-facilities, for triggering spawns?
 
OK, to go into more detail, I am reworking for Clive some BoB missions which I believe were done by Talon, but maybe not, which run from BoB_06_10th_June_Luftwaffe to BoB_41_15th_Sept_Luftwaffe_HE111. They could also have been from my Just Flight install which I intergrated into a pre ETO install with other PW and non PW stuff. I say that because all the ac are JFxxxxx.

In any case, some of the missions use slightly weird spawns as in BoB_09_16th_June_RAF below

<Facilities>
<Facility Spawns="intercept.spawns" Country="Germany" IsHidden="y" Lat="N50*46'10.5914"" Lon="E1*33'22.7847"" heading="0" IsOneShot="y" ID="9315" Type="Air"/>
<Facility Spawns="air.spawns" Country="Britain" Lat="N50*46'10.6025"" Lon="E1*33'22.8046"" heading="90" IsOneShot="n" ID="9289" Type="invasion_allies_med"/>
<Facility Spawns="air.spawns" Country="Germany" IsHidden="y" Lat="N50*44'15.5543"" Lon="E1*36'50.5183"" heading="0" IsOneShot="n" ID="9243" Type="infantry"/>
<Facility Spawns="air.spawns" Country="Germany" IsHidden="y" Lat="N50*47'45.7717"" Lon="E1*36'29.1965"" heading="0" IsOneShot="y" ID="9242" Type="infantry"/>
<Facility Spawns="push.spawns" Country="Germany" IsHidden="y" Lat="N50*46'1.9120"" Lon="E1*37'48.7175"" heading="0" IsOneShot="y" ID="9208" Type="dugintank"/>
</Facilities>

Another one is

<Facility Spawns="SweepBritsh.spawns" Country="Britain" IsHidden="y" Lat="N51*10'7.0557"" Lon="E1*15'54.0686"" heading="45" IsOneShot="y" ID="9209" Type="Ground Aircraft"/>

Now I run all these facility.xmls to ground and most are quite comprehensive, such as invasion_allies_med.xml ( all too long so here http://www.mediafire.com/file/rjglv43nxhzjcnr/special_spawn_facility_xml.rar/file )

On the other hand, Air.xml which was the hardest to find, does seems to be like mission_target_facility_xxk.

<Facility Type="" Flags="" OuterDistance="0" Spawns="Air.spawns"><!-- This is an invisible facility that is used to spawn flavor --></Facility>

Now I have found them all I will reinstate them in the missions and see what happens!!:wiggle:
 
So yes, air.xml is like the mission target facilities, it is a placeholder to trigger air spawns using the air.spawns file. I suppose this means the missions need to be flown with air spawns enabled, rather than the common practice of flying missions with spawns disabled.
 
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