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spitfire advice?

Concerning the texture lay-out, there is a difference between the Mustang which was released under the WOP label and which was part of a Mustang package which included the H model and the Mustang which was part of the WWII fighters package. The WOP version had the complete external texture on one single texture, while the WWII fighters had 4 textures (Left wing, right wing, front section, aft section). And as Cees already mentioned the main difference between the FS9 and FSX version of the textures are the graphic format and the "_t" behind the texture name.

As the Zero mdl file has not been converted to FSX it will NOT read files in dds format.

As far as I know, the WWII fighters Spitfire has different texture lay-out than the WOP3 (Accusim) Spitfire.

Cheers,
Huub
 
Indeed Huub. It's when trying to find paints for the FSX patched models that you find this out. Some are clearly marked so you know exactly what you're getting. Others aren't and without looking at the maps.. you only find this out when you open it in the sim and see a lovely black model:biggrin-new: The FSX patched models make use of a main texture folder too. It's far from impossible to convert the old paints to the patched format but as you say.. the WOP releases are mapped differently so won't work.. by and large.

ATB
DaveB:)
 
A bit late, but for what it's worth I still like the JF BoB Spitfire for the I and II, the JF Legends of Flight V and the RealAir IX and XIV.
 
Just thought i'd post a shot of the WOP Spit with the patch's mention'd in Huub's post, im very happy :wavey:

attachment.php


cheers ian
 
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