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SSW skunkNET officially distributed for P3d v 4.2 or later

If you're flying formation than it must pretty loose formations. There's no way you can be doing close in formations with that much lag. Either way, if you're not running 30 FPS locked you get micro stutters on the aircraft. It's an old FSX carry over. So, if you want smooth flight, it sounds like LM needs to improve the native VR Multiplayer code and/or the lag isn't as bad as you've described. :)
 
With Skunknet you get almost no stutters at all for the other aircraft, even when you're using the unlimited FPS.
At least not in P3Dv4.

As for the lag, the plane appear something like 5 meters up to one plane-length behind its actual position.
Last time we tested, my brother and I were flying Tomcats at approx 300 knots. He brought his tomcat wingtip next to my wingtip (two-three meter away or so) according to him, but from my side, it was his aircraft nose which was in that longitudinal position.

So as I told you, we're not flying as tight as real spectacle formation. However, we can still stay in a reasonable range, which is fine enough for us.
My joystick will not allow a precise-enough piloting anyways (Sidewinder FFB2, with electrical supply disabled, so no center anymore), and I don't plan to replace it.
Locking at 30 FPS might be good for you because you fly on a screen. For us, this is not acceptable anymore.
 
With Skunknet you get almost no stutters at all for the other aircraft, even when you're using the unlimited FPS.
At least not in P3Dv4.

As for the lag, the plane appear something like 5 meters up to one plane-length behind its actual position.
Last time we tested, my brother and I were flying Tomcats at approx 300 knots. He brought his tomcat wingtip next to my wingtip (two-three meter away or so) according to him, but from my side, it was his aircraft nose which was in that longitudinal position.

So as I told you, we're not flying as tight as real spectacle formation. However, we can still stay in a reasonable range, which is fine enough for us.
My joystick will not allow a precise-enough piloting anyways (Sidewinder FFB2, with electrical supply disabled, so no center anymore), and I don't plan to replace it.
Locking at 30 FPS might be good for you because you fly on a screen. For us, this is not acceptable anymore.

Just curious why you don't plan on replacing your joystick but you bought VR? Copy all on your specific situation. Yup sounds like for your flying it's working great.
 
Because my joystick works good enough for my usage, and a VR helmet is just so much more valuable than a better joystick.
Also I tested an X52 but my desk table just doesn't have enough space to use it comfortably.
 
At the risk of derailing the thread, I bought a Foxx mount for a TM Warthog, and I've been seriously impressed with the product.

It's not exactly cheap (although it was less expensive than the MonsterTech mounts since I'm in the US), but the support is excellent (I was asked to send a photo of my desk top to make sure the mount would work before I placed the order), and the build quality is excellent.

The Warthog is some stupidly heavy hardware (the throttles are almost 9lbs, and the stick is about 5), and the mounts attach them to my desk so that they don't move at all, but the mounts can be installed or removed in about 10 seconds once you get them set up to fit the desk.
 
Is skunkNET still available, working?

We have a few members who fly together but only one of us (the one least online :banghead:) can host a P3d server that we can join so this would be perfect for us to use :encouragement:
 
SkunkNet

Is skunkNET still available, working?

We have a few members who fly together but only one of us (the one least online :banghead:) can host a P3d server that we can join so this would be perfect for us to use :encouragement:



Good afternoon UKVoodoo,

yes still up and running and as smooooth as ever, 3 of us used it last night, best server out there :applause:
 
Good afternoon UKVoodoo,

yes still up and running and as smooooth as ever, 3 of us used it last night, best server out there :applause:

Cant get an account activated on forums to try it out :jaded: or find any information on it anymore explaining things :(
 
No it's alive, but changed the physical IP, visit:
http://www.simskunkworks.it/public/simskunkworks/skunkNET/

/SSW

:bump:

Hi,
Just thought i'd give this a shot with regards to Skunknet being active, or the activation process.
I've created an account (OK 2 accounts) and haven't received a user name for logging in purposes. I've downloaded the Skunknet installer V1.2.2 from the website but it's been about 4 weeks since i joined, hence the second account i created 2 weeks later and i haven't had anything through. Checked every folder an email account has in anticipation of getting on. At the moment i'm using JoinFS but according to the peeps i fly with, Skuknet is definitely the way forward. Sadly for them they have had to revert to JoinFS until i can join them on Skunknet.
Many thanks in advance for your time.

Steve.
 
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