Stampe SV-4 Restauravia available !

Hello all,
Here are some parameters suggested by Barnstormer on "pilote-virtuel" forum (file is flight_model.cfg):

In [AIRPLANE_GEOMETRY]:

positive_g_limit_flaps_up =9
positive_g_limit_flaps_down =9
negative_g_limit_flaps_up =9
negative_g_limit_flaps_down =9

In [FLIGHT_TUNING]:

elevator_effectiveness = 0.8
elevator_maxangle_scalar = 0.6 (line to be added)
aileron_effectiveness = 1.5

Cheers,

Stéph.
 
as I was saying..the outstanding, but somehow Dangerous Beans, has come along and saved the day on crash detection

Now - about that spinning prop disc...

Aircraft is a fine addition to the biplane trainer fleet already available in MSFS..
FW-44 next??
 
Also something strange is with shadows, I see shadows flickering on wings (from pilot view), very strange :(. On ecternal is ok.
Double cursor in VR on active clicks spots is present too.
 
Just landed after my first couple of flights.

This is a lovely aeroplane, a worthy successor to the P3D/FSX product. Thanks to the dev team for giving it to us.

I do not see any need to apply the flight model tweaks suggested in gribouil's post. It flies fine as is, and the dev team has clearly worked hard on the flight model. It is not improved by the tweaks of some random internet guy.

I have not encountered the double cursor in VR that Yoyo has, it works fine for me. However, I have not managed to uncage the gyro compass or the artificial horizon. That could be my fault, I am still figuring it out. They both have a red and white X on them, does that mean they are not functional yet?

All I really need is an orange Belgian Air Force skin with a penguin on the side, and I'll be happy!

August
 
One thing about this plane that you may notice is that quite a few sounds are missing, especially landing and ground roll sounds. That's because it uses the sound set from the FSX/P3D version but doesn't give you the common wav files from those sims. If you have FSX or P3D on your disc, copy the following wav files into the sound folder of this plane:

c4wind4
cmtouch1 through cmtouch8
GA_wind
smbyland
smwingsrc
usroll1 through usroll3
wind_general

Then regenerate your layout.json for the addon. Now you'll have the touchdown, ground roll, wind, and other sounds.

August
 
Just landed after my first couple of flights.

This is a lovely aeroplane, a worthy successor to the P3D/FSX product. Thanks to the dev team for giving it to us.

I do not see any need to apply the flight model tweaks suggested in gribouil's post. It flies fine as is, and the dev team has clearly worked hard on the flight model. It is not improved by the tweaks of some random internet guy.

I have not encountered the double cursor in VR that Yoyo has, it works fine for me. However, I have not managed to uncage the gyro compass or the artificial horizon. That could be my fault, I am still figuring it out. They both have a red and white X on them, does that mean they are not functional yet?

All I really need is an orange Belgian Air Force skin with a penguin on the side, and I'll be happy!

August

Hello k5083,
I'm a bit disappointed (to say the least!) to read such an answer...
"Barnstormer" from "pilote-virtuel" forum is not exactly what you call "some random internet guy":
He is one of the most experienced (if not the most experienced!) pilot on this forum with a huge background on real biplane (Stampe, Jungmann, etc...).
He spent several hours tweaking this aircraft in order for her to behave like the real one when performing aerobatics...
Regards,

Stéph.
 
Hello all,
Here are some parameters suggested by Barnstormer on "pilote-virtuel" forum (file is flight_model.cfg):

In [AIRPLANE_GEOMETRY]:

positive_g_limit_flaps_up =9
positive_g_limit_flaps_down =9
negative_g_limit_flaps_up =9
negative_g_limit_flaps_down =9

In [FLIGHT_TUNING]:

elevator_effectiveness = 0.8
elevator_maxangle_scalar = 0.6 (line to be added)
aileron_effectiveness = 1.5

Cheers,

Stéph.

It doesnt help a lot. Straight flight with detecion of crashes = it heppens again :(.
 
It doesnt help a lot. Straight flight with detecion of crashes = it heppens again :(.

Hello Yoyo,
The parameters I've shared are not meant to solve the crash problem (parameter must be OFF) but will help this airplane to behave more like the real one.
 
Isn't required a minus sign on the "negative_g_limit-flaps" numbers, i,e. "-9" instead of "9"?
 
Hello Yoyo,
The parameters I've shared are not meant to solve the crash problem (parameter must be OFF) but will help this airplane to behave more like the real one.

Ok, thank you! Maybe I'll wait for the next build. The plane and model is pretty cool but needs some tweaking still. :wavey:
 
Hello
For those with pre-flight crash concerns, the Stampe currently only works if the "Faults and Damage" lines in "Support Options" are disabled.

A correction will be made in the next version which will make it possible to fly with these lines activated or not.
Marc

 
Both problems (crashing / missing sounds) solved at a stroke! Thanks to the people who can and do bother to share what they discover - and what a lovely companion to Ant's Tiger Moth!
 
Isn't required a minus sign on the "negative_g_limit-flaps" numbers, i,e. "-9" instead of "9"?

Exactly - not placing a minus sign to the value of the negative limit number will result in a crash detection - just fix that and your Stampe will work, YoYo
 
Hello all,
My bad... the "negative limit" lines should have looked like this:

negative_g_limit_flaps_up =-9
negative_g_limit_flaps_down =-9

Sorry for the inconvenience!
 
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