Still the Falcon 20....

I noticed this as well.

Try reducing nose wheel steer angle slightly in the aircraft.cfg file (CONTACT POINTS) but mostly reduce rudder effectiveness in FLIGHT TUNING section. Jets need very little rudder except or engine loss at low speed, otherwise mostly they are "feet on the floor".
It could be that your throttle isn't working for both engines. Take a look at the throttle quadrant in the VC as you advance the throttles. Make sure they both move equally. Or you could watch the EFIS page to see what both engines are doing.
If one throttle doesn't move evenly with the other, you need to troubleshoot that situation. Usually, it's a button or slider assignment problem. Another case that can cause the same problem, it's because your default flight was saved after you assigned the throttle slider to a single engine to shut it down for a cold-n-dark set-up.
Are you sure both engines are actually started and running before you start your take-off? Do you check over the EFIS page to verify this? If not, make sure you start the second, non-running engine before you start your take off roll.

Could it be a case of your rudder being hard over? Is the AP on and trying to fly the plane on a course other than the runway heading? Do you look at the external camera view, and verify the rudder doesn't do anything except what you command, especially during the take-off run? Watch it when you "wipe" the controls prior to advancing the throttles. Does the rudder throw full both ways when you wipe the controls?

Do you have a crosswind blowing? If so, try shutting the wind down, and trying the take-off again, and see what happens.

Just trying to think of possibilities, and this time of day, it's not easy for me. Not enough coffee aboard yet...:dizzy:

Good luck!
Pat☺
 
Hard to tell, but are you getting a true chrome on the leading edges and engine intake? If so. . .how are you doing it?

Photoreal textures carefully applied to give the best visual results! And you should see the whole new cabin interior, it even has exit signs and reading lights, leather seats, etc....managed to add more realistic textures on the wings, engines, landing gears, tail and stabilizers.
Even the door/steps and front section are fully (photoreal) textured.
im doing a few repaints and I will release my humble repaints rest assured.
its a whole new textured model, based on the authors original work.
;-)
 
Is it possible to add a pilot figure (to show in external views) to this otherwise excellent add-on? I find it disconcerting that no one is flying it.
Happy New Year! :very_drunk:
 
Yes, I am working on this bird. I have reduced the shine and bad reflexions on models, put crew members on it and created new models...

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I am nearly finished, will upload new models soon.

Thomas
 
Hi Thomas, didn’t know this was a w-i-p release and that you were working on it - that’s great news!
 
Is it possible to add a pilot figure (to show in external views) to this otherwise excellent add-on? I find it disconcerting that no one is flying it.
Happy New Year! :very_drunk:
I asked the same question of the original designer who was supposedly working on several small updates as well as the incorporation of pilot figures. Then he just quit posting and hasn't been heard of, at least I haven't seen any posts from him since about two weeks after he released the Falcon20. Thomas is doing a nice job with several variants, but I'm not interested in those, only the base model. I'll continue to fly it as is but it would have been nice to get the crew into the cockpit.
 
I will upload my work this weekend. Including the base model with crew. And Rotorhub is still around. See FSX forum.

Thomas
 
I will upload my work this weekend. Including the base model with crew. And Rotorhub is still around. See FSX forum.
Thomas
I guess you meant the P3D Forums. I no longer have P3D installed so I don't frequent that Forum. I look forward to your Base model with Crew. Thanks.
 
All nine modified models are now available. You can use my added textures for other Falcon projects without asking for permission.

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Have fun!

Thomas
 
Hmm. If you use my models, for the crew there are cabin1_C.dds, cabin2_C.dds and cabin3_C.dds around. You have to copy them into your right texture folder. Did you change aircraft.cfg?

Thomas
 
Hello,

Thanks to TiAr for its latest improvements!:applause:

A question about engines!
The idle is at 34%!
Putting the throttles forward, the speed rises quickly to 78%, in 10seconds, then the speed increase slowed down and put 40 to 45 seconds to go from 78 to 99%! This second part does not seem realistic: in real life, the time taken to go from 75/78% to 100% is much faster (-10sec!) How can we modify and improve this?
Thank you


Alain

-
 
Rotorhub is working on updates. He sent me all the new files to modify the HU-25 Guardian again. Now with Garrett ATF3-6 engines and other stuff I made. Work is going on.

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Thomas
 
Amazing modelling work, model is becoming better by every new post!:) congratulations and thank you for you guys efforts! :jump:
 
Amazing modelling work, model is becoming better by every new post!:) congratulations and thank you for you guys efforts! :jump:

Hear, hear!

Manecas, may I ask did you end up releasing the repaints you showed in this thread last year anywhere? Only I could not find them here (SoH) when I looked (?)
 
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