More Falcon 20
It is very nice to see so many beatiful paints and model variations, from you all
. I have made some updates to the engines, as TiAr has implemented. He will do the HU-25. I am working on a G version (maritme patrol and surveillance) and an approximation of the 200.
I have also upload new models with pilots in the library. The pilots are Bjoern's guys, volunteering to fly Falcons.
If anyone is interested in the GMAX source files, or to improve the plane in any way, I am happy to share. As long as it is freeware. Send me a PM if you are interested. My gmax is very unstable, especially when working with visibility tags (crashes a lot). So post processing in MCX was necessary, especially the VC. But all the parts are animated and textured.
The airfile is made with Airwrench, working with real numbers all the way. The gear setup is calculated and synchronized with the 3d model. But my insight into the inner workings of the FS engine are still limited. But anyone can do the changes they feel is needed, and publish if they have some good results. I have never experienced any problems keeping the Falcon 20 on the centerline. Not with keyboard, expensive yokes, or a regular twist joystick?
The Falcon 20 seems to be of general interest, and I can't really belive that the commercial developers missed out on it. But hey, now we have three Falcon 50s. Erick Cantu has a really nice exterior model of the Falcon 20 stuffed away somewhere. I would really like to see it flying.
So much community engagement as seen here, should be able to produce som great stuff in the future. Perhaps if someone sparks a good idea... the freeware community might get its Renaissance.
Rotorhub
Work in progress
It is very nice to see so many beatiful paints and model variations, from you all

I have also upload new models with pilots in the library. The pilots are Bjoern's guys, volunteering to fly Falcons.
If anyone is interested in the GMAX source files, or to improve the plane in any way, I am happy to share. As long as it is freeware. Send me a PM if you are interested. My gmax is very unstable, especially when working with visibility tags (crashes a lot). So post processing in MCX was necessary, especially the VC. But all the parts are animated and textured.
The airfile is made with Airwrench, working with real numbers all the way. The gear setup is calculated and synchronized with the 3d model. But my insight into the inner workings of the FS engine are still limited. But anyone can do the changes they feel is needed, and publish if they have some good results. I have never experienced any problems keeping the Falcon 20 on the centerline. Not with keyboard, expensive yokes, or a regular twist joystick?
The Falcon 20 seems to be of general interest, and I can't really belive that the commercial developers missed out on it. But hey, now we have three Falcon 50s. Erick Cantu has a really nice exterior model of the Falcon 20 stuffed away somewhere. I would really like to see it flying.
So much community engagement as seen here, should be able to produce som great stuff in the future. Perhaps if someone sparks a good idea... the freeware community might get its Renaissance.
Rotorhub
Work in progress