Still the Falcon 20....

This was a learning project, and it is easy to paint your self into a corner. 2D gauges with 3D frames are old news, but it was all I could do at the time. I really would like to have real 3D gauges and a nice set of Collins Efis 84 gauges in there.

The flexibility of the old style vc panels was nice, but not with 3D goggles. The only exception I think, is Milton Shupe's creations. They are so well made.

I mainly use oculus rift to fly these days. It is also a great tool to check ergonomics and dimensions during development.

Rotorhub

Falcon thank you - but - unfortunately no.Yes 2 D is easy ( and done )

But on VC if you want to change ADI-HSI to different Rectangular shape-->you only have cut out of current ( oval ) ADI

And If you i.e. want to use a combined one like EDM1000 then you run in trouble as Rotorhubs VC is 3D so ADI-HSI are higher then the Instrumant board surface and that gauges (and the one on pictures look strange)

Just that is cherry picking and only the red one

Before Rotorhub'S effort we had 2D or weird AI Falcon 20's

Best regards

Roland



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If anybody is interested, just letting you all know I have uploaded my repaints a few moments ago.
Hope you like them.
More to come soon !!!
Thanks again Arild "RotorHub" for such a lovely model !
rc
 
Brian, also uploaded my cockpit textures, nothing special, just the original textures worked,
in order to make it look darker, and closer to the original, giving that feel that you're "inside" ;)
These also match my other textures better, like cabin interior and fuselage.
And theres a big pilots texture too, in good resolution to replace the smaller one.
All credit goes to the original author(s).
Also just uploaded a new and final repaint, OPTYL Falcon 20.
Not sure these repaints will be everybodys taste around here since these are quite "retro" ...
anyways, I tried my best.
happy flying gentlemen!
Rc
 
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I wasnt happy with that big PAN AM logo in the tail, so have been tweaking it tonight...the result is acceptable ;)
just letting you gentlemen know that I've uploaded the second PAN AM falcon, N70PA !
enjoy !
 
I wasnt happy with that big PAN AM logo in the tail, so have been tweaking it tonight...the result is acceptable ;)
just letting you gentlemen know that I've uploaded the second PAN AM falcon, N70PA !
enjoy !

Riu, your work on the Falcon 20 has been nothing short of amazing. It’s as if you knew exactly which schemes I had hoped for - PAA, NASA, and HB-VDS.

Thanks to you, Rotor, and Ti for a fantastic project.

DL
 
Hi there, happy to know that. More coming soon, just finishing Alan Mann Aviation Falcon with the golden yellow and black stripes, G-BCYF.
then its JAL, and a few more US liveries.
Ill do that NASA repaint you have kindly asked me to, just let me know what registration you'd like the model to have ?
Later,
Rui
 
That paint scheme makes the Falcon look fast even when it's standing still. :biggrin-new: Beautiful work as always, Rui! :encouragement:

Brian
 
And a new repaint just added ...a fictional NASA Falcon !;)
over and out, off to bed now !;)
 
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Many thanks for sharing your repaints, Rui - the exteriors look great!

Is there any trick to getting your pilot and revised interior textures to show? Do those files have to be installed into other folders?
I presume your interiors change the VC - or are they only for the passenger cabin?
 
Many thanks for sharing your repaints, Rui - the exteriors look great!

Is there any trick to getting your pilot and revised interior textures to show? Do those files have to be installed into other folders?
I presume your interiors change the VC - or are they only for the passenger cabin?

hi again.
I uploaded a couple of days ago a folder called "Falcon 20 "Mystere" Enhanced Cockpit textures.zip",
in this folder I have the somehow updated VC textures,
these need to be placed into your Falcon aircraft "Texture" folder, please save the original files first.

http://www.sim-outhouse.com/sohforums/local_links.php?linkid=25159&catid=223

the cabin textures can go there, or preferably, according to each repaint, into the other texture.XXX folders!
this way you can have a single cabin look for a specific repaint.
I hope I made sense!!?
:)
 
Hi Riu,

From your pic, I’d say it’s dead on. When you compare the pics of that Jetstar airframe on display and slightly faded vs older shots of it in service, I’d say you’ve rendered the Falcon as it could have looked when freshly painted.

I see no issue. Love that you have it the cheatline on the engine cowling. Colours on the fin flash and NASA meatball look good, as does the font on the tail flash from what I can tell. I’m pretty picky on those elements from years of reading on those period NASA birds and from having seen and photographed the preserved version-and I’m unable to add any corrective feedback.

Looks delightful, and more colourful than the recently retired STA G-11 schemes.

Thanks a ton!!

DL
 
Are in close contact with Rotorhub. I am currently working on materials and textures to make the models more realistic.

Now reflections have been reworked without adding specular or bump textures.

Here is a first example of the G-FRAP original and current state. WIP.

34995823hq.jpg


34995824fc.jpg


Thomas
 
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