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Stock Runway Textures rework by Allen!

Thanks Allen for this new eye-candy of yours!

:applause: :applause: :applause:

Did I understand correctly they can't be used as real runways but only as scenery GSL objects?

I was considering the possibility to use one of yours new straight runways to correct Achim's Italian scenery Ghedi as shown in both maps attached below. Achim did not include Montichiari runway in his scenery and I would like to do it, since it was there during WWII.

Cheers!
KH
:ernaehrung004:
 

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Thanks Allen for this new eye-candy of yours!

:applause: :applause: :applause:

Did I understand correctly they can't be used as real runways but only as scenery GSL objects?

I was considering the possibility to use one of yours new straight runways to correct Achim's Italian scenery Ghedi as shown in both maps attached below. Achim did not include Montichiari runway in his scenery and I would like to do it, since it was there during WWII.

Cheers!
KH
:ernaehrung004:

You can use it as an airfield but you would have to use it as GSL then add the airbase.dat info. you can use the MKAFD to add the bgl for the runway.
 
Did I understand correctly they can't be used as real runways but only as scenery GSL objects?

Yes.

What you can do is use Martin Wright object place. http://www.mwgfx.co.uk/Cfsops/Modules/object_placer/object_placer.htm This seem to work but not the most user friendly on my PC. I'll attach Martin Wright object placer and the needed BGLC.exe.

First go into SCENEDB\weapons\scenery and delete the filelist.dat. It cause object placer to crash when you change to Library.

Now in object placer set the place to save the .CSV. I would save to the same place as that has the object placer and BGLC.exe. In the Object box change to Library and in the drop down and go down to the R. My runway end with _based. Put in the needed long and lat .etc. You will need to change the scale to SCALE=000135000h.

After that hit add and build. On my PC it failed to build a BGL. It say can not open file C:\Documents so I had to drop and drag the .CSV on to the BGLC.exe. This will give you a .BGL to use ingame.
 

Attachments

  • Object_Placer_&_BGLC.zip
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Yes.

What you can do is use Martin Wright object place. http://www.mwgfx.co.uk/Cfsops/Modules/object_placer/object_placer.htm This seem to work but not the most user friendly on my PC. I'll attach Martin Wright object placer and the needed BGLC.exe.

First go into SCENEDB\weapons\scenery and delete the filelist.dat. It cause object placer to crash when you change to Library.

Now in object placer set the place to save the .CSV. I would save to the same place as that has the object placer and BGLC.exe. In the Object box change to Library and in the drop down and go down to the R. My runway end with _based. Put in the needed long and lat .etc. You will need to change the scale to SCALE=000135000h.

After that hit add and build. On my PC it failed to build a BGL. It say can not open file C:\Documents so I had to drop and drag the .CSV on to the BGLC.exe. This will give you a .BGL to use ingame.

Thank you,:encouragement: Allen!

Cheers!
KH
:ernaehrung004:
 
If that worked for you. You will need a AFD setup so you can take off from it in FreeFlight or QC. MkAFD will do it for you.

http://www.mwgfx.co.uk/programs/progs.htm

Put in the needed data. This will be the starting point when your on the ground. Once done make the BGL and this will give you a .BGL to use ingame.
 
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