Yes. You might need to ensure that the replacement files from the FSX compatibility upgrade are copied into the repaint as well. Or do what I have done with Briefing Time and keep only the external (and internal if they change) texture files in the repaint folder, then copy the texture.cfg file from a default aircraft and put it in the repaint folder as well, telling the package to look at the default texture folder for all the other textures (thus including the FSX compatible windows, props, etc.)
Does that make sense?
It sure does!!!!! I'll try tonight, there are so many wonderful ones that I would like to have them work right.......Thanks.