SweetFX Shader Suite v1.5.1

Ok....just to be clear....when I say make sure your anti-aliasing is turned off....I mean in sim itself under options/settings/display on the same page you set your frame rates. I don't use Nvidea inspector but I run my Radeon anti-aliasing mode topped out.

I let Nvidea Inspector handle the AA so it was off in game anyway.
 
I wonder if you were to delete it, would it leave any residual files that would later corrupt FSX?

From what I discern, it lists the changes/files that you select and injects shader files as selected.
 
I found out why this slaughters my FPS.

I have a second monitor, 20in @ 1680x1050 that I use to drag things like GPS, radio stack ATC ect. to, it don't affect the FPS normally but with SweetFX enabled its unplayable.
If I disable the second monitor my FPS is back up to 30 with SweetFX enabled.

I'm not interested in it for the AA as Nvidia Inspector does an excellent job of that but the shaders would be nice to play with more.
TuFun, what shaders and settings are you using ? I'd like to try them as a starting point.

Whether I keep using this really depends on if I can live without the second monitor really.
 
I let Nvidea Inspector handle the AA so it was off in game anyway.

I have that inspector too, and managed to turn on the inspector AA and a few other thing while I shut SweetFX completly off and the
FSX displays a bit sharper and tad better scenery and aircraft display.

27zmfpt.jpg


I can get that polished look with the inspector set just right

I did a 8X Anisotropic filtering setting.

muyff8.jpg
 
I found out why this slaughters my FPS.

I have a second monitor, 20in @ 1680x1050 that I use to drag things like GPS, radio stack ATC ect. to, it don't affect the FPS normally but with SweetFX enabled its unplayable.
If I disable the second monitor my FPS is back up to 30 with SweetFX enabled.

I'm not interested in it for the AA as Nvidia Inspector does an excellent job of that but the shaders would be nice to play with more.
TuFun, what shaders and settings are you using ? I'd like to try them as a starting point.

Whether I keep using this really depends on if I can live without the second monitor really.

This is an excellent starting point I found at Obrx when first working with SweetFX. Start with Vibrance and Curves at 35 as Andy suggested. Check out his pics. Turn everything else off. Your results may vary. Adjust up or down until the desired look. Later you can test other options. Try Cartoon... it's interesting!

http://www.orbxsystems.com/forum/topic/53481-sweetfx-final-settings/


 
This is an excellent starting point I found at Obrx when first working with SweetFX. Start with Vibrance and Curves at 35 as Andy suggested. Check out his pics. Turn everything else off. Your results may vary. Adjust up or down until the desired look. Later you can test other options. Try Cartoon... it's interesting!

http://www.orbxsystems.com/forum/topic/53481-sweetfx-final-settings/



The only thing and I was cautioned about using the SweetFX is that it has a tendency to inject files on your FSX folders that may and I say MAY tend to corrupt you FSX and then you might
end up with a FSX going CTD. I think that is why I had to reinstall my FSX -
It was the last thing I did to FSX when my FSX went Bye Bye....coincidence - I think not.
 
Thanks TuFun, will give that a try.

FSX68, don't worry I'm using SweetFX with the GUI and the remove button does a good job of cleaning the files out. I'm also pretty familiar with FSX's file structure so can usually sort any problems out fairly quickly without having to resort to re installing.

Also heres my Nvidia Inspector settings

Antialiasing
Antialiasing - Mode = Overide any application settings
Antialiasing - Setting = AA_MODE_METHOD_SUPERCAA_64X_4v12
Antialiasing - Transparancy Supersampling = 2x Sparse Grid Supersampling
NVIDIA Predefined FXAA Usage = Disallowed


Texture Filtering
Anisotropic filtering mode = User-defined / Off
Anisotropic filtering setting = 16x
Texture filtering - Negative LOD bias = Clamp
Texture filtering - Quality = High quality
Texture filtering - Trilinear optimization = Off


Common
Maximum pre-rendered frames = 1
Power managment mode = Prefer maximum performance
Vertical Sync = 1/2 Refresh Rate

In FSX Graphics

Target frame rate = 30
Filtering = Trilinear
Anti-aliasing = unticked

It runs buttery smooth with no shimmers, blurries or stutters at a solid 30fps
Not bad for an old system :)


I use the same settings with the same results in P3D 1.4
 
Thanks TuFun, will give that a try.

FSX68, don't worry I'm using SweetFX with the GUI and the remove button does a good job of cleaning the files out. I'm also pretty familiar with FSX's file structure so can usually sort any problems out fairly quickly without having to resort to re installing.

Also heres my Nvidia Inspector settings

Antialiasing
Antialiasing - Mode = Overide any application settings
Antialiasing - Setting = AA_MODE_METHOD_SUPERCAA_64X_4v12
Antialiasing - Transparancy Supersampling = 2x Sparse Grid Supersampling
NVIDIA Predefined FXAA Usage = Disallowed


Texture Filtering
Anisotropic filtering mode = User-defined / Off
Anisotropic filtering setting = 16x
Texture filtering - Negative LOD bias = Clamp
Texture filtering - Quality = High quality
Texture filtering - Trilinear optimization = Off


Common
Maximum pre-rendered frames = 1
Power managment mode = Prefer maximum performance
Vertical Sync = 1/2 Refresh Rate

In FSX Graphics

Target frame rate = 30
Filtering = Trilinear
Anti-aliasing = unticked

It runs buttery smooth with no shimmers, blurries or stutters at a solid 30fps
Not bad for an old system :)


I use the same settings with the same results in P3D 1.4

Thanks DB, I am using the same setting as you are, thought I'd give it a go.

Take care.

Butch
:wavey:
 
I use my nvidia GUI to set gamma, contrast, brightness and vibrancy to get the same effect with no penalty to AA/AF, which is handled perfectly by nvidia inspector

why do I need this again?
 
The sharpening for ATI cards is top notch.....if I jack up the sharpening via the ATI panel and in sim....I take a major hit on frames.......with all those dropped down and the sharpening jacked up on there........no hit at all.
 
I use my nvidia GUI to set gamma, contrast, brightness and vibrancy to get the same effect with no penalty to AA/AF, which is handled perfectly by nvidia inspector

why do I need this again?

It comes in handy with different game profiles such as COD, MOH, Tomb Raider, ROF... etc that handle shaders differently without changing the GUI setting. Simple.
 
I use my nvidia GUI to set gamma, contrast, brightness and vibrancy to get the same effect with no penalty to AA/AF, which is handled perfectly by nvidia inspector

why do I need this again?



+1 Same here and as you mentioned, no loss of frame rates either.
 
I use my nvidia GUI to set gamma, contrast, brightness and vibrancy to get the same effect with no penalty to AA/AF, which is handled perfectly by nvidia inspector

why do I need this again?

I'm beginning to think the same thing, I tried the settings recommended and to my eyes it just looks brighter and I can achieve that by other means.
 
It comes in handy with different game profiles such as COD, MOH, Tomb Raider, ROF... etc that handle shaders differently without changing the GUI setting. Simple.

hmm - I fly RoF, DCS FSX and use Railworks 2014 occasionally and the settings I use work across the board...so yes its very simple - no need for a 3rd party prog that negatively affects my AA/AF and FPS at all...

maybe it is useful for those with AMD and ATI hardware...
 
Alright TuFun,


In that first pic I spy a small airforce under the wing, and what looks like troops boarding those transports.
Are you planning a little invasion? :icon_lol::mixedsmi:
Is that a video your doing are did you set them up as AI? Either way it looks good. :salute:

Joe
 
Alright TuFun,


In that first pic I spy a small airforce under the wing, and what looks like troops boarding those transports.
Are you planning a little invasion? :icon_lol::mixedsmi:
Is that a video your doing are did you set them up as AI? Either way it looks good. :salute:

Joe

I have a file that I can use to show Manfred's C-47 Reloaded beta model as a promotional tool. Most recent repaints are done by Gman, Jankees, and Huub.

NHdB4.jpg
 
Back
Top