From my side, I've been doing some more tests.
I set P3D to unlimited FPS, and set a 30 FPS limit in the P3D profile using NVidia Inspector.
It works ok, but of course I get blurries more easilly than before. For example, it seems difficult to fly at more than 500 knots at low altitude now. With FPS locked internally, the speed limit is of course much greater.
But still, I can't really complain. In FSX, I could not go past 250 knots without getting blurries everywhere
However, in such a situation, my FPS remain sable around 30 FPS (the limit set in the drivers profile), excepted when I switch the FLIR on. Then the FPS drops down around 22-25 with fluctuations.
Also, I had a funny experience when I launched my Harpoons. I created two new wiews on top of my virtual cockpit view to look at the Harpoons flying around (they totally ignored my radar lock...). After a few seconds, this triggered a scenery reload... which went up to 140% ! Now you know why the P3D graphics are better than the FSX ones
Anyways, I love that bird. Here are two shots: at the parking (a previous flight, trying LGBs) and while shooting my Harpoons. I guess my lock on the radar wasn't locked enough. Both missiles ended up blowing some small AI leisure ships, as if they were launched as "mad dogs"...