Terran Conflict X3; Extreme Addiction!

Mike; Gigabyte,

How did the Memory upgrade do on your rig?

Bill

Hey Bill, I finally got the main system running late last night, it was a PITA but things are running again. I now have 8 gig of high speed DDR2 and 3.25 terabytes of primary storage - what a beast to back up and I would never want to try a full defrag, thank heaven for automated defrag and backup.

I had some trouble getting it running, somehow an SATA data cable came off in the process so when I closed the covers and hit the power I got a Boot Disk Failure... I have my system (an HP Media Center) tucked along side my desk and with my cable management it is a real nusance connecting and disconnecting. I ended up draging it back out and stripping it all down finally discovering I had pulled of the cable for the primary boot drive, after sorting it all out and getting it back in place I finally got running just as it was time to hit the hay.

I am hoping to give FSX and X3 a test tonight and see how the performace is, I was getting 20-25 FPS in FSX and I hope to see a firm 30 in most areas... we will see???
 
Long time X-player (X-tension, X-2, X-3 Reunion) chiming in here.

Lionheart asked about 'auto-trading'; first get a piece of software called a trading system extension and install it in the ship that you're piloting. Now you can check pricing and stock levels of a station without landing; target the station, check the info, and the quantities of stock for sale and resource inventory levels and current prices are listed. You can now also order your freighter to land at stations (you don't even have to be in the same system; once your freighter enters the system you have access to price and stock information) and buy and sell items while you continue exploring the galaxy in your other ship. You can also purchase trade command software Mk. 3 (later, when you've got the cash because it costs over 500,000 credits). This will eventually (after your pilot learns and increases his trade level) make your traders almost completely autonomous.

Here is a link to the Egosoft forums: http://forum.egosoft.com/index.php

When you go into the X-Universe forum check the The Ultimate X resource and guides list (it's a "Sticky" thread right near the top). This thread contains links to tons and tons of information about all the X series of games.

Also, here are a couple of other sites with tons of information as well (including sector maps, etc.):

X-3: Reunion http://www.xdatabase.de/x3-reunion/en/welcome.html

X-3: Terran Conflict http://eng.x3tc.ru/

Warning: Visiting these sites is bound to lead to spoilers eventually, but sometimes you may find yourself needing that extra little bit of information.
 
Hi all,
I have played all the X games except this one. I am afraid i have become hooked on EVE which now takes up a lot of time.But I tink I will give it ago as well.

Buddha13
 
If this keeps up we will be asking for an X3 Sub Forum...lol

I do love the game, I guess it is the open ended aspect that makes it so appealing, very much like FS you can go anywhere and do what ever you choose, except with the X-universe there are bad guys with lasers that shoot at you from time to time.

I have been glancing at the X3 forums from time to time, and hesitate to dig too deep so I don't get tempted by the spoilers, but I expect I will try one of the campaigns soon and when I do I will no doubt need some help from the spoilers. For now I am sticking to exploring and enjoying it very much.

I have been looking for the Terrian Conflict version but I can't find a copy locally, and the Game Store is sold out, but there is talk of a "Super Box" which will contain all the versions and additional fan made add on's so hopefully I will get my fix from that.
 
Last night, right at 7PM (my cutoff point for the day, usually), I booted up X3 to just do a short trade run in my Mercury...

4 hours later, I was just getting back in the system in my Discoverer, having charted a bunch of unknown systems in the North East...

arrghh..

So much for 1 hour.



Bill
 
Hi gents...I've been following along here for a couple days.
Privateer was my favorite a number of years ago and when I saw similarities I started drooling!
Bought X3: Reunion and am learning the complex interface. Very interesting and beautiful graphics. This way, IF I become captivated, Terran Conflict will be waiting. :applause:
 
You're welcome Lionheart. Yup, 1 hour turns into 4 or more very quickly sometimes. :icon_lol:



Privateer was my favorite a number of years ago.....

Ahhhh, Privateer.......that brings back some memories. :)
 
You're welcome Lionheart. Yup, 1 hour turns into 4 or more very quickly sometimes. :icon_lol:





Ahhhh, Privateer.......that brings back some memories. :)

Privateer, and the rest of the Wing Commander series, still my all time favorites, there is still a very avtive and dedicated community working on that engine. If any of you were die hard Privateer fans, the freeware Privateer Gold is an awsome game, go to SourceForge.net and search for Privateer or Wing Commander, there are 4 very interesting remakes posted. I am about to fire up the latest Vega Strike to give that a spin. There is an interesting "Star Trek" variation as well, which is next on my list. Mind you I still have some more exploring to do in X3, but I like a short diversion every so often.
 
Does anyone know what type of ship this is and can one purchase it?

That is one sleek bird...


Note for newbies. Dont sit in front of a jump gate after coming out of it. Some might take a moment to check supplies at systems via the sector map. But the engines reset to idle when you come through the gate. I've lost 2 ships this way now.. arrghh.. I also watched a huge dreadnaught battle ship bite the dust this way. It took too long making a rotation to go through the gate, a ship came through, and boom... Debris everywhere..


Bill
 
Thanks MadMan,


Dang. That thing goes for 1.5 mil! Expensive ride! lol... Can only do 200 m/s with full engines tune. I'll have to wait a bit. arrgh..



Bill
 
Bjoern, I doubt you would be bored with the latest versions of X3, it has probably the best variety of any space sim I have tried (an I go back a long way) the thing I like is you can pick your own destiny, and switch if you like.

The problem is the learning curve.

I liked Freelancer for telling a story which introduced you to the game mechanisms one by one and then throw you into the universe after they made sure you could at least survive.

X was like "Here's the sandbox; here's a small shovel; mommy will go shopping for a few hours; have fun!", which isnt quite practical considering the masses of game features.


If this keeps up we will be asking for an X3 Sub Forum...lol

I wouldn't mind a forum for space sims...


Note for newbies. Dont sit in front of a jump gate after coming out of it. Some might take a moment to check supplies at systems via the sector map. But the engines reset to idle when you come through the gate. I've lost 2 ships this way now.. arrghh.. I also watched a huge dreadnaught battle ship bite the dust this way. It took too long making a rotation to go through the gate, a ship came through, and boom... Debris everywhere..

Wouldn't be a problem for me. As a Freespace 2 veteran I instinctively hit the burner and dive once I've jumped into a system. Let's say the cause for this was a nearly unpleasant encounter with a Sathanas...;)

http://www.youtube.com/watch?v=UrchciHCI8A
 
One more pic from the X-Fleet mod, the USS Missouri. Makes me wonder what would happen if our guys went nuts on this game, "Spitfires in Space" ?
 
keep this thread going! Im not playing this game, but i love reading all these comments. The human imagination is powerful! :p

-feng
 
Thanks Rick for the heads up. Very interesting on the fleet and BSG ships.

The game is really nice for getting some feelings of accomplishments (for me financially), as I can go out and make some good funds, which can be difficult these days, lol... But other times, I can explore space and it does remind me of Battle Star Galactica, with the quietness and manuverability, high detail hulls of ships, etc. Exploration in this sim or game is very much like FS in that you have freedom, and you can 'find things', little discoveries. Flying past a new ship you havent seen before in a new star system, a new factory complex that is space born that you can do a close fly by and see the tons of detail.

And... When I mean high detail, I am not pulling legs.. I am talking little mini rail cars running along legs of station structures, tons of window lighting, bump mapping, reflections on the hulls against stars, nebula's, and planets, etc, etc... Some extremely well done work here.

I was dreaming around with this the other night. Making a 'planetary landing mode' where one could land on a planet and take on cargo, etc, would be cool and might be interesting. Doing a colored atmospheric tunnel effect (like doing the jump gate, but extended and colored and more like an atmosphere then a wormhole), might be pretty interesting. Just show a simple animation of a landing pattern on a planet, a station there, etc, would be cool, for a next Generation version X3... Just a wild idea to increase the envelope of the game-scope....



Bill
 
Bill you are so right about the freedom to explore and just "look around", have you tried ejecting from your ship when you are near a gate or station? You end up in a space suite with a propulsion pack that allows you to scoot around and explore things close up - now if there was an airlock you could manually enter that would open up a whole new world, first person interaction on a station... ??? Oh important safety tip, before you eject make sure your ship is STOPPED, the first time I forgot that little detail and I watched my ship drift away, you can still access the command console and bring it back, but be careful those things do a real number on you when they plow into you at 100 KM...lol
 
Back
Top