I was just thinking......
If you were to have a 'Light Speed Nav Computer' console... and you could tell it to 'jump' to a star system...
then...
You add a lengthened 'worm hole effect' (stars turning to lines, passing by with some cloudy effects, etc), that lasts about 10 seconds or so, and lasts longer for longer distance jumps, you would then have something so darn close to Star Wars, it wouldnt be funny.
The trick is to have the jumps built into the console instead of the jump rings.
Also, how would you discover the other systems if you have to jump to them first? That would have to be figured out.
Also, if you could land on planets and could fly/drive speeders, that would be 50% of the game right there....
Freedom! Freedom to fly where you wanted too.. Hyper jumps to other star systems, visit Correscant, Tatooine, etc...
Oh man!
Bill
Bill, there is a Jump Drive that can be purchased at the Gonner Temple, which will allow you to jump to any known sector, (the effects aren't great but it is cool to jump 5 or 6 sectors in one shot) as long as you have mapped it or bought the sector maps from a trader. That is one of the main reasons I went off trading and decided to try my hand at Exploring. What a BLAST, I have mapped 140+ systems on my own, and I found 4 free ships so far. I just found the ultimate exploration ship, the Starburst, if you tweak it up the top speed is over 1100 KM, which is faster than any Pitate or Xeon, only problem is I tend to bump into asteroids and stations... brought a whole new meaning to Save Game, Save Game OFTEN. I am learning to control it better now, and it is a fun little rig, the other draw back is it is a racer, so small cargo bay and NO weapons, but it is fun when you are in safe sectors.
Oh Bill a while back you posted about storing cargo, I have bought ships and just parked them at stations with a full cargo hold until I found a place to sell it, it works, but you are risking the ship and cargo if the station gets destroyed, and you need credits to buy ships. The other thing you can do is build a station, (a trading station has lots of room but mega bucks are needed for those). When you get your own station if you want to stock and hold any commodity, just bring it to your station and offload, then set the sell price very high so no one will buy it, stock all you want and when it is time to sell fill up your transports and sell it where ever the price is right for you. As you can see it is kind of like real life, you have to figure out what will work for you and choose your own path, except in real life there is no save game and going back to do things over, now that would be neat...
There is talk of an X3 Super box which will include the 3 games and a collection of add on mods, now that I am looking forward to. I am still searching for a copy of X3 TC, I have reunion, but I like the look of TC very much, it is sold out now so I am watching all the used game shops but no luck so far...