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Texture sizes for liveries?

keithb77

Members +
I had a comment on f.to about the size of one of my Hurricane liveries being too big, which I'd wrongly claimed as 8K - in fact they were 6K...I remember AH claiming 8k, maybe they stepped back.

I just had a look at my community folder with Treesize - the base AH Hurricane is the second biggest entry in my community folder, at 16GB (biggest is AIG traffic liveries). Each AH livery is between 600 and 900 MB, the clay livery (which no-one flies) is second biggest at 887 MB - can delete that for sure!
Looking in the Official folder the Flight Replicas Spitfire is the biggest, similar size to the AH Hurricane.

Any thoughts / do other livery creators stick to the original vendor sizes.

Also any recommendations for a tool to bulk convert DDS file sizes?
I fly in VR so very hi resolution is a waste of VRAM and SSD GB!
 
Any thoughts / do other livery creators stick to the original vendor sizes.
It depends a bit of the details you want to cover. But in 99 percent of cases, 4K, 2K or 1k are enough. Same for composite. In most of cases I convert my Albedo and Comp DDS to BC1 DXT1.

Thomas
 
I've run my "raw" Gimp exports through Paint.net to take advantage of the BC7 compression which is very good at reducing the weight of your texture sheet, and virtually no disruption in the quality of the image.
 
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