With the recent beautiful Thunderbolts by Captain Kurt with the little updates I just realized that maybe some of my textures issues on some planes (especially the stock/OH models, the VC or the plane) may come from the textures format. I was wondering if there is a way to know the format of a texture file (DXT1/3/5(?)) or a program that can convert a DXT1 to a DXT3? I know of DxtFixerX but I'm not sure if it's the right program in that case. It's really for the sake of checking if my issues come from that. 
