As much as I support freeware, I've got to hand it to Shockwave for putting out one of the nicest models available for CFS3. Add John's skins to it, and it becomes quite beautiful. My one complaint with it is that the hardpoints/pylons aren't done very well. The bombs and drop tanks aren't positioned correctly and the rockets aren't even close. Would really appreciate it if some enterprising gmaxer took this on.
And for those have been wanting a better over-the-shoulder view from the cockpit that hides some of the incompleteness in the VC in that area, try out these lines. Just paste them over the corresponding lines in the xdp. There are two view modes with this. The default view has the standard look down at the instruments function for the "look down" button. The second mode leans foward into the gunsight for easier aiming when the look down button is held. Press F6 (or whatever you have the next cockpit view button assigned to) to switch between them.
Daniel
<Seats>
<Seat Name="Pilot">
<Stations>
<Station Name="Instruments" Type="pilot_station" View="0" FovUp="32" FovDown="22">
<PadlockLimit AzimuthMin="-154" AzimuthMax="154" ElevationMax="90" ElevationMin="-45"/>
<Views>
<View Event="HeadStop"/>
<View Event="HeadPitchUp" Azimuth="0" Elevation="-30"/>
<View Event="HeadPitchDown" Azimuth="0" Elevation="30" X="0.00" Y="0.0" Z="0.12"/>
<View Event="HeadPitchUpLeft" Azimuth="-45" Elevation="5"/>
<View Event="HeadPitchUpRight" Azimuth="45" Elevation="5"/>
<View Event="HeadRotLeft" Azimuth="-90" Elevation="-5"/>
<View Event="HeadRotRight" Azimuth="90" Elevation="-5"/>
<View Event="HeadPitchDownLeft" Azimuth="-154" Elevation="-13" X="-0.12" Y="0" Z="0"/>
<View Event="HeadPitchDownRight" Azimuth="154" Elevation="-13" X="0.12" Y="0" Z="0"/>
</Views>
<GunStations>
<GunStation ID="0"/>
<GunStation ID="1"/>
<GunStation ID="2"/>
<GunStation ID="3"/>
</GunStations>
</Station>
<Station Name="Reflector Sight" Type="pilot_station" View="0" FovUp="32" FovDown="22">
<PadlockLimit AzimuthMin="-154" AzimuthMax="154" ElevationMax="90" ElevationMin="-45"/>
<Views>
<View Event="HeadStop"/>
<View Event="HeadPitchUp" Azimuth="0" Elevation="-30"/>
<View Event="HeadPitchDown" Azimuth="0" Elevation="0" X="0.00" Y="0.0" Z="0.15"/>
<View Event="HeadPitchUpLeft" Azimuth="-45" Elevation="5"/>
<View Event="HeadPitchUpRight" Azimuth="45" Elevation="5"/>
<View Event="HeadRotLeft" Azimuth="-90" Elevation="-5"/>
<View Event="HeadRotRight" Azimuth="90" Elevation="-5"/>
<View Event="HeadPitchDownLeft" Azimuth="-154" Elevation="-13" X="-0.12" Y="0" Z="0"/>
<View Event="HeadPitchDownRight" Azimuth="154" Elevation="-13" X="0.12" Y="0" Z="0"/>
</Views>
<GunStations>
<GunStation ID="0"/>
<GunStation ID="1"/>
<GunStation ID="2"/>
<GunStation ID="3"/>
</GunStations>
</Station>
</Stations>
</Seat>
</Seats>