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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

The Gee Bee Z is Out!

What a beautiful model, and the materials are stunning! Being a stickler for authenticity, I probably couldn't fly it much with any paint scheme other than the historically correct yellow/black 'Z' scheme, but I'm surprised as to just how good it looks with the GeeBee R2 inspired colors applied to it.
 
What a beautiful model, and the materials are stunning! Being a stickler for authenticity, I probably couldn't fly it much with any paint scheme other than the historically correct yellow/black 'Z' scheme, but I'm surprised as to just how good it looks with the GeeBee R2 inspired colors applied to it.

I know where you're coming from;
However, in multiplayer, it will be good to have choices!

So far...so fun...
We'll have to study up before talking about accuracy.
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JT
 
Gorgeous model, but gotta say it is the scariest damn thing I have ever flown in FS!

After four go-arounds I was happy enough to put it down, on the runway and got it stopped too!

That sounds about right.. The Gee Bee is another one of those most dangerous to fly planes in history..
Back in 1999 or 2000 i was working as ground safety at the watsonville airshow when a guy lost control of his GeeBee and crashed.. it was not a happy day at the airport..
 
A gem....
Anyway will have to wait....read about a stagger wing...a reasonable price, beautifull work as usual but there´s a crise on this side of the pond...
 
I got it last night and did some patterns and landings in it at Woodburn and I LOVE IT!!!!!!!!!!!!


I was able to crab it in nicely to keep visual of the runway, and she flattens well and drops in for smooth landings.


Nicely done, Alabeo.
 
Lionheart, you had success flying a straight approach in a forward slip? What airspeed if I may ask? I didn't want to get to slow with crossed controls so flew curved approaches down to the runway rolling wings level just above the threshold. Seemed to work ok on the 1500m runway I was operating out of, but would prefer a stabilised approach lol!
 
Stall speed is not increased by cross-controlling into a forward slip. You can safely slip down into a landing at just above normal stall speed. It does tend to pull your nose up, so you need to watch and maintain speed. Where you will get into danger is in a turn at landing speeds. As you bank, and increase your angle of attack and g-load, you increase stall speed. If you're also cross-controlled at this point, which you shouldn't be, but it happens as people misuse the rudder to align the plane with the runway, you're heading for a stall/spin at low level. Ouch. So, forward slipping into a landing at anything above stall speed is much safer than curving flight into a landing at landing speeds.
 
Affirm, however the increase in Vs at 30 degrees angle of bank is only about 7.5% so flying normal approach speeds or a touch faster is a non-issue, just have to expect a slightly prolonged flare lol! In a forward slip the only significant danger would probably be the potential for a wingdrop stall/incipient spin if airspeed were allowed to decay and an out of balance stall occurs..

Either way it's more about speed control on approach, I was just curious as to the techniques others are using :)
 
On my approaches, I came in at 120, crabbing it, then crossing the fence, low, I went flat, fixed on a cloud for heading, dropped throttle and held the nose up and she slowed down, but man, trying to stop that thing as its shooting down the grass runway was a bit tricky.


I think the hardest thing was taking off. She tries to barrel roll. Well, she doesnt try, she DOES it quite well. If you take off at 1/2+ throttle, dont pull the tail up, she will take off better on her own. Just hope that you have a cloud ahead/above that you can use for runway heading, lol...


What a ride. Much better then the Hughes H1B. Sadly, I really like the Hughes deep down, but flying it was too difficult and landing it was incredibly difficult. I can sport around in the GeeBee without being a palm sweating, stressed out mess, lol...
 
Initial impressions;
The materials, colors, shine, the whole visual package, is simply stunning. Overly-so, I mean, it's tight. Crispy-clean, and sleek...super slick.

Sounds; adequate. Good low RMP rumble, smooth transitions, not overly powerful.

Flight dynamics; well, as one can tell from reading the above threads, difficult. However, she steered very easily on the taxi. Not sure how the 'Z', or any of the models or replicas for that matter, would handle on the ground? I get the impression, probably like a nightmare. However, this aircraft will handle like a pup while you taxi out to the runway. Realistic? I don't think so, but convenient yes, and I wouldn't complain. I did manage to get off the ground, and land on the first flight. But boy does she have some red-zones... The wrong inputs either on the roll-out, or landing, can turn you upside down real quick. Once in the air, trimmed, and gaining speed...she's not too bad. Pretty stable, and very racy. The speeds seem to be coordinated with the real aircraft.

Other thoughts;
Not sure what to say about the propeller control?
No engine damage modelling, and no real fancy programming going on. Pretty straightforward, which isn't a bad thing, considering this is the bird you jump in, and go racing. Or for a joy ride. Not for total simulation!
Seems to be a bit of a cross between the original 'Z', subsequent models, and modern replicas. All tied into one personal hot-rod.
Absent paintkit thus far, but blank textures are included that can be used to derive some layers, and initialize some customization.

The PRICE IS RIGHT;
Nobody should be on the fence with this one. For $20, it's a rare breed, and sure to be worth every penny in the simple enjoyment level. Sporty, classy, and lookin' good. Go grab this bird. and join us on the pylons!

gbz6.jpg

gbz7.jpg

gbz8.jpg

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Joseph
 
Much easier to land if you cheat and use interior 'rudder view', lol... You still need to jump inside and check our airspeed. But, much much more easier then being in the VC.

What a beauty.

Just dont use ailerons if you are nose up at slow speeds or you reverse bank and corkscrew the girl into the ground. Use rudder for roll and directional control when at slow speeds.
 
Cheers Lionheart, 120 - 100 seems to be ballpark for a nice approach, I had fun getting her stopped as well, doesn't wanna slow down! View wise I'm using TIR so just stretching my virtual neck up a bit gives me enough of a view between the cockpit frame and the leading edges to keep straight.*

* On a nice wide runway!!
 
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