MajorMagee
SOH-CM-2022
It would just be added.
Almost there; when I remove Ankors shaders from the games they run well (in Win 10), but if I attempt to put them back in the game d3d8 and shaders30 are ok but not d3d8.dll that causes the game from not running "config override fie is either corrupt or missing" . Tried running the config file and updating it but no success. So I cannot get the Ankors shaders to work.
One of the most important threads of the past couple of years keeps getting lost.![]()
Near the top of your ConfigOverrides.xml file there are a couple of entries that AnKor's 2017 shaders are looking for.
<VersionNumberLowPart val="0"/>
<VersionNumberHighPart val="589824"/>
If you have it working without the shaders, make a copy of the one in \AppData\Roaming\Microsoft\ then try changing those entries to match for use when the shaders are installed.
feature to put these in a scrolling box. For example:–
[CODE]#define USE_SMAA_ANTIALIASING 1
#define SMAA_THRESHOLD 0.12
#define SMAA_MAX_SEARCH_STEPS 16
#define SMAA_MAX_SEARCH_STEPS_DIAG 6
#define SMAA_CORNER_ROUNDING 0
#define COLOR_EDGE_DETECTION 1
#define SMAA_DIRECTX9_LINEAR_BLEND 0
#define USE_LUMASHARPEN 1
#define sharp_strength 0.60
#define sharp_clamp 0.04
#define pattern 2
#define offset_bias 1.00
#define show_sharpen 0
#define USE_BLOOM 1
#define BloomThreshold 22.20
#define BloomPower 1.98
#define BloomWidth 0.12
#define USE_HDR 1
#define HDRPower 1.41
#define radius2 0.78
#define USE_TECHNICOLOR 0
#define TechniAmount 0.11
#define TechniPower 2.80
#define redNegativeAmount 0.88
#define greenNegativeAmount 0.88
#define blueNegativeAmount 0.88
#define USE_DPX 0
#define Red 8.00
#define Green 7.90
#define Blue 8.20
#define ColorGamma 2.50
#define DPXSaturation 3.00
#define RedC 0.36
#define GreenC 0.35
#define BlueC 0.34
#define Blend 0.10
#define USE_LIFTGAMMAGAIN 1
#define RGB_Lift float3(1.00,1.00,1.00)
#define RGB_Gamma float3(1.04,1.00,1.04)
#define RGB_Gain float3(1.00,1.00,1.00)
#define USE_TONEMAP 1
#define Gamma 0.84
#define Exposure 0.00
#define Saturation -0.54
#define Bleach 0.00
#define Defog 0.00
#define FogColor float3(0.00,0.00,1.00)
#define USE_VIBRANCE 1
#define Vibrance 0.50
#define USE_CURVES 0
#define Curves_contrast 0.15
#define Curves_formula 2
#define USE_SEPIA 0
#define ColorTone float3(1.00,1.00,0.90)
#define GreyPower 0.11
#define SepiaPower 0.58
#define USE_VIGNETTE 0
#define VignetteRadius 1.00
#define VignetteAmount -1.00
#define VignetteSlope 8
#define VignetteCenter float2(0.50,0.50)
#define USE_DITHER 0
#define USE_SPLITSCREEN 0
#define splitscreen_mode 3