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To Crash or Not to Crash?

falcon409

Moderator
Staff member
Saw a comment in a thread this morning that peaked my interest, so I'm wondering what the consensus might be overall. To be sure I am far from a serious Flightsimmer, despite having been doing this non-stop since I picked up a copy of Flight Unlimited and Pro-Pilot many many years ago. At my age and for financial reasons, I won't ever realize the ability to fly in the real world and so I enjoy my time in the sim. I have relied heavily on the GPS for navigation and had to drop out of a recent organized race because I was unable to fly the prescribed waypoints as expected (flying to VOR headings), I finally asked a good friend to explain the process and learned the rudimentary technique for flying VOR's and NDB's. I fly whatever I want, wherever the feeling takes me and despite a few short-lived stints from time to time. . .I don't get involved with "Virtual Clubs" as almost all of them were way too serious about their flying despite comments to the contrary (we're all about having fun, lol. . .not entirely, lol). I give this background to be sure that anyone reading this knows where my abilities lie and my level of commitment to "Serious, by the book, flying".

So, with that out of the way. . .here's my question in a nutshell:
Do you fly with "Crash Detection" on and if so. . .why in the world would you if you continue to have "building crashes" and are certain you're nowhere near any buildings? Why not just turn it off and go on about your business? I specifically kept this generic for a reason (not naming anyone in particular). I've seen this brought up many, many times in the past and finally decided to ask, so let's not turn this into a rant about "why me?" ok?
 
I agree FSX crash detection is useless, I always have the "Ignore crashes and damage" bullet flagged. I also have the "P-factor" and "Torque" sliders set at only 10% because at higher settings I would not be able to get a single prop job airborne...
 
I fly with Crash OFF, mainly because I only usually fly to develop my aircraft or to test other peoples, so really I'm not really pushing my skills, just seeing what the aircraft does. Does that make sense?
Keith
 
I tried to fly FSX with crash detection activated, but I became very frustrated with "crashing" when I taxied close to an object such as ground vehicles or buildings. Not actually touching them, but close to them. Couple that with the default MS methods of parking aircraft and having to turn around within your parking spot just to be headed in the correct direction, and that might mean taxiing through something, I just gave up on crash detection.
 
I actually fly with crash detection on. The reason for this is simple: I enjoy what I call "hooligan flying", i.e. buzzing the tower, extreme low passes at high speeds, chicken runs with AI aircraft and so forth.

The above should tell you that I'm not a serious "pilot" at all. Heck, I'm no pilot at all. :D

If only there was good damage in FSX!!

Dumonceau
 
Crash detection on including carrier landings. Sliders all full right. Otherwise I find it makes me lazy or ill-disciplined re flying and in particular landing correctly and safely. Will switch it off for long overseas flights (while I sleep) because the wind tends to knock my planes out of Altitude Hold all too often. Yes catching a wing on a building or ILS ground station is a bummer, lol. Fly by GPS all the time. IRL you need to learn VOR/NDB but my instructor says no one really does or needs that anymore except as a backup in case your GPS konks out.
 
Crash detection off, too frustrating hanging up on something invisible just to stop my fun, on the other hand using tacpack for carrier landings makes for a whole new experience and so too for normal field landings or other terrain events.
 
I fly with it off. As I'm an instructor for a local LAN flying club, we do lots of tight formation work. No time to deal with crash boxes there.
 
Great Question!
Early on all the FMC, VOR, NDB, GPS I had time for with CD on!

CD was always wonky at best!

Now the only time CD is on is in low level bad guy chases :running: in a Huey or MD500 through the streets and forests of ORBX...Hairy!

Plan G + GPS.
 
I used to really enjoy using the traditional navigation tools FS. I even went to the local GA airports and bought sectional maps and stuff. It was a lot of fun and I learned the basics. But then came the GPS equipped add-ons especially reality xp compatible planes and the flight 1 Cessna mustang. Now I rarely use traditional radio navigation.

I don't fly as a real world GA passenger often. but as of 3 or 4 years ago, I believe the air controllers would ask "can you go direct" which was sort of code for do you have GPS navigation. So I am wondering if in real life, both GA and Commercial flight, radio navigation is becoming less and less important.
 
Hi,

Despite having a desire to simulate various aircraft as realistically as possible, I do turn crash detection off.

I use a number of third party addons, and I'd rather not play a game of guessing if the scenery addon author crafted their airports crash boxes correctly/appropriately. In addition, I am an AI aircraft aficionado, and use plenty of it, meaning in many cases that my virtual airports are likely busier than their real-world counterparts. This sometimes comes with the risk of wayward AI getting a bit too close to my aircraft as they navigate to wherever they need to go (on the ground).

Plus, I really don't crash in the sim unless I'm using some sort of experimental rocket-sled or similar highly experimental deathtrap for the first time. Just like in the real world, if I'm flying in an unstable approach to an airport, I'll "go around". It's always crucial to keep your mind multiple steps ahead of the aircraft in order to effectively anticipate any problems!
 
I haven't fully mastered all the navigation techniques, but I try to do as many NDB flights and ILS landings and approaches as possible. Problem with NDB is they can be few and far between in many locations. For a real sweaty flight I'll turn on real weather in the PNW and try and follow ATC directions.

No CD for me. I can always tell when I muff a landing or taxi weird.
 
Ed I fly with it on most of the time, and all sliders right. I fly hellahockers alot and it makes it more interesting. It can get boring to fly some times so I mix it up!!! And yes GPS all the wayHehe!
 
I was using a startup flight with me in a hangar and with crash detection on I crashed every time I loaded the flight. Very frustrating until I changed the startup flight to have me parked outside the hangar.

But later when testing a catapult feature for a developer I would crash ever time I approached the end of the track. After I reported it to the developer he turned crash detection on for his own system, saw the same thing, made some corrections, and now it works either way. A lot of "don't they even test their own stuff" posts were averted.
:ernaehrung004:
 
I prefer to have it on, but I will turn it off if I have trouble with a particular airport (or aircraft...). There's a brilliant freeware scenery for Kermit Weeks' 'Fantasy of Flight' in Florida, but the crash detection seems a bit fussy so when I visit Polk City I always flip it off first.
 
There's a brilliant freeware scenery for Kermit Weeks' 'Fantasy of Flight' in Florida, but the crash detection seems a bit fussy so when I visit Polk City I always flip it off first.

Thank you for your appreciation of the FOF scenery!

I must admit I did not pay much attention to crash detaction when doing this scenery and there are invisible objects spanning across the runways. For sceneries done after that I usually flag the objects to not be crash hazards to make it easier for everyone.

I fly with crash detection off btw. When I do a bad landing I know it very well. Sim stopping due to that and the need to reload a flight is very frustrating.
 
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