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Tobob - St. Nazaire has been released!

Reply...

Good evening,

Talon and I discussed this and he helped give me a lead. Comparing it to a .dp file that was working, I found this in the original file...

; Created or Modified by DPED.
; 3/7/2011 7:02:31 PM

[BOXES]
box.0=%box_name.0%,-15,0,-15,15,30,15

[SYSTEMS]
system.0=%system_name.0%,130,-1

[BOXMAPS.0]
; Box = %box_name.0%

[EFFECTS.0]
; System = dp_box_99
effect.0=30,LIBRARY,fx_dustcloud_m,
effect.1=60,LIBRARY,fx_p_splash_3,
effect.2=80,LIBRARY,fx_dustcloud_l,
effect.3=100,BREAK,,
effect.4=100,LIBRARY,fx_gasfire_s,

[MISC_DATA]
unit_family=4
category=31

[STRINGS]
"box_name.0"=%box_name.0%
"system_name.0"=dp_box_99

; DPED Version 1.21

So, I tried changing it to this...

; Created or Modified by DPED.
; 3/7/2011 7:02:31 PM

[BOXES]
box.0=%box_name.0%,-15,0,-15,15,30,15

[SYSTEMS]
system.0=%system_name.0%,130,-1

[BOXMAPS.0]
; Box = dp_box_99

[EFFECTS.0]
; System = ; dp_box_99
effect.0=30,LIBRARY,fx_dustcloud_m,
effect.1=60,LIBRARY,fx_p_splash_3,
effect.2=80,LIBRARY,fx_dustcloud_l,
effect.3=100,BREAK,,
effect.4=100,LIBRARY,fx_gasfire_s,

[MISC_DATA]
unit_family=4
category=31

[STRINGS]
"box_name.0"=dp_box_99
"system_name.0"=dp_box_99

; DPED Version 1.21

And it worked! A .cdp file now generates, so I can fly and test the scenery.
 
Reply...

Hello again,

I put the corrected .dp file in the La Rochelle package...so now I can do the GSL package forthwith! :salute:
 
Good evening,

Talon and I discussed this and he helped give me a lead. Comparing it to a .dp file that was working, I found this in the original file...

; Created or Modified by DPED.
; 3/7/2011 7:02:31 PM

[BOXES]
box.0=%box_name.0%,-15,0,-15,15,30,15

[SYSTEMS]
system.0=%system_name.0%,130,-1

[BOXMAPS.0]
; Box = %box_name.0%

[EFFECTS.0]
; System = dp_box_99
effect.0=30,LIBRARY,fx_dustcloud_m,
effect.1=60,LIBRARY,fx_p_splash_3,
effect.2=80,LIBRARY,fx_dustcloud_l,
effect.3=100,BREAK,,
effect.4=100,LIBRARY,fx_gasfire_s,

[MISC_DATA]
unit_family=4
category=31

[STRINGS]
"box_name.0"=%box_name.0%
"system_name.0"=dp_box_99

; DPED Version 1.21

So, I tried changing it to this...

; Created or Modified by DPED.
; 3/7/2011 7:02:31 PM

[BOXES]
box.0=%box_name.0%,-15,0,-15,15,30,15

[SYSTEMS]
system.0=%system_name.0%,130,-1

[BOXMAPS.0]
; Box = dp_box_99

[EFFECTS.0]
; System = ; dp_box_99
effect.0=30,LIBRARY,fx_dustcloud_m,
effect.1=60,LIBRARY,fx_p_splash_3,
effect.2=80,LIBRARY,fx_dustcloud_l,
effect.3=100,BREAK,,
effect.4=100,LIBRARY,fx_gasfire_s,

[MISC_DATA]
unit_family=4
category=31

[STRINGS]
"box_name.0"=dp_box_99
"system_name.0"=dp_box_99

; DPED Version 1.21

And it worked! A .cdp file now generates, so I can fly and test the scenery.

Isn't skype a wondeful thing? Much easier then e mail.
 
Reply...

Good evening,

I finished the work on Saint Nazaire, and turned it into GSL scenery tonight. It's not quite historically accurate, because I put the sub pen in a different place than it was in reality. In addition, CFS2 lacks dry docks as objects, so I did what I could here. All in all, I'm happy with the results. Also, as a favor to kdriver, I included the oil refinery at Donges, France, which was targeted by Allied bombers in World War II.

I should be able to upload the package tomorrow morning.
 
Reply...

Kurt,

You don't put flak batteries in the GSL layer, silly. :icon_lol:

But believe me...in the mission, St. Nazaire is heavily defended.
 
Reply...

Hey guys,

I just finished updating that two "Battle for Europe" missions that were specifically waiting for St. Nazaire. I just have to write a readme for the St. Nazaire package, and I will upload the scenery package tomorrow. I had a wonderful father's day today! :wiggle:
 
396213714643757800.jpg

A new entry has been added to Add-Ons Library, category CFS 2 Scenery Add-Ons

Description: This is Tobob’s St. Nazaire scenery, with contributions from Rami. This package is for CFS2, & is used in the Battle for Europe campaign. Tobob has graciously donated his coastlines and land class to the project, allowing for me to build GSL scenery for the port & sub pen areas without the interference of detatched coastlines resulting from the interaction between Sander's Europe scenery and Rhumbaflappy's newer world water masks.

Tobob deserves much of the credit for this scenery package, he did more than the lion’s share of the effort, in that the land class, coastlines, water masks, and elevation mesh were all created by him.



A credit also goes to Talon, who walked me (Rami) through analyzing the .dp file to figure out the naming flaw that was preventing the object from generating a .cdp file.

My contribution to this scenery package was the placement of objects from our various designers to create the placements for the dockyards, sub pen, and lighthouses to bring some measure of life to St. Nazaire, and then use those layouts to create the GSL scenery. The additional layout for ship, vehicle, and anti-aircraft gun placement was also created by me.

This scenery package is being released as freeware, and there are no restrictions to its usage so long as it is not uploaded to a site where a member must pay to access it. The campaign that this scenery will be utilized for will be uploaded shortly; this scenery is being released in anticipation of such an endeavor.

To check it out, rate it or add comments, visit Tobob - St. Nazaire.zip
The comments you make there will appear in the posts below.
 
Reply...

Good morning,

Here is the GSL scenery package, as promised. Many thanks to tobob for the files! :salute:
 
Thanks very much for another great job.

Here's a seaplane AFD .bgl file to save flying over from Vannes.
 
Reply...

I have missed something basic I'm sure, but could anyone help me out here? Thanks.

Stoney,

Try downloading it again, I included the textures this time. When Tobob sends the files to me, he knows I have the textures, so he doesn't send them anymore. My fault! :banghead:
 
Help!

I'm locking up. Every time I approach St. Nazaire, CFS2 freezes. The only way out is Ctl-Alt-Del. I can see the scenery just fine. It looks great, but it won't let me fly over it. Does this sound nuts? I've never had it do this before, with any new scenery. I tried Free Flight 2 times and when that crapped out, then I went into MB and set up a fly over mission. Same thing. Different AC, but same result.
 
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