• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Tracker as scenery with folded wings...

Cees Donker

Administrator
Staff member
For one of the versions of the Doorman I'm building, I need a Tracker with folded wings that I can add as a library object to the ship. The problem I encounter is that the model I intended to use is too complex and I can't get the wings to fold with SAMM.
Does anyone here have an idea or a workaround to get these wings folded?


Cees
 
Have you tried to do it with MCX? In MCX you will have more options to freeze animated parts in any position you want than you have with SAMM.
 
Yes, you need to be in the Animation Editor, select the animation you want to freeze. Then move the Animation Editor - Animation Control slider to the key frame where you want to freeze the parts. Then click the "Fix selected Animations" button. Repeat the process for other parts - animations you want to freeze.

BTW: Before you export the model as static, you need to align the wheels with the surface by adjusting pitch and Z-Axis (flyable models which are exported as statics will sit partially below the surface if you do not adjust them). I find this task easier if you switch to the left or right side camera view.
 
Back
Top