Does anybody know how to make solid textures transparent? I'm doing some texture work (for my own amusement) on Mike stones Gloster Javelin and I'm trying to make the Red top missiles transparent on the A&AEE texture so the aircraft looks clean but when I make the relevant area black on the Alpha Channel it just comes out reflective. I did a similar thing with the external stores on the AS Bucc once using that trick so does anyone have any Ideas?
Kindest Regards
Hooky:salute:
Kindest Regards
Hooky:salute: