CapnScurvy
Members +
Thanks Mongoose for the good advice. I was planning on getting my working game out of the "Program Files (x86)" and like you, leaving the patched original copy there as a clean backup.
Speaking of CTDs and the like, does this game seem to benefit from a 4gig Patch or a Large Address Aware app? Perhaps Microsoft was aware of computers in the near future (I'm talking when the game was first released 2002) would have more memory than what was "standard" at the time? Maybe they added the script to use available memory as it was necessary? I know many older games didn't and the ability of having access to the amount of memory we use today as "standard" can really help when games reach beyond what they were originally designed to do.......especially when heavily modded files are added. Two older games that I know need help is Sid Meier's Railroads and UbiSoft's Silent Hunter 4.
Just wondering?
Speaking of CTDs and the like, does this game seem to benefit from a 4gig Patch or a Large Address Aware app? Perhaps Microsoft was aware of computers in the near future (I'm talking when the game was first released 2002) would have more memory than what was "standard" at the time? Maybe they added the script to use available memory as it was necessary? I know many older games didn't and the ability of having access to the amount of memory we use today as "standard" can really help when games reach beyond what they were originally designed to do.......especially when heavily modded files are added. Two older games that I know need help is Sid Meier's Railroads and UbiSoft's Silent Hunter 4.
Just wondering?