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Tsili Tsili Aerodrome Is Final

dvslats

Charter Member
Had to get this uploaded so I would quit changing things. In my books this is ver 8.2 :icon_lol:

The base is modeled after maps and documents as it appeared on its completion in 1943. When the real strip was built, everything needed to accomplish the building of the base had to be flown in. No roads or rivers came from allied territory to its location. C-47's were the workhorses to get things in. With this in mind, I can see why, for such a large complex, things were spartan to say the least. Tsili Tsili really was in the middle of nowhere.
Planes that Tsili was home for included:
Boomerang
Wirraway
Vultee Vengeance
P-38
P-39
P-40
C-47

The 2nd picture below of a Vultee Vengeance is in one of the dispersal areas from this airstrip. Gives you the feel of what conditions here were actually like.
Enjoy, Dvslats
 
Nice to see some more Aussie bases.Anything used by Boomerangs and Wirraways is great by me.
 
.............:ernae:beautiful blending DVS:ernae:
............happy to include in my scenery:applause:
................thank you:icon29:
 
I appreciate all of your replies fellow CFS2'ers.
My hope was to finally share something of substance to this exceptional community. Hope yu'all have as much fun with it as I did making it.

Cheers, Dv
 
I love this! But is there anyway to get the old Tsili Tsili out of the airfield selection? Much like Port Morsbey, if you select the stock Tsili Tsili it sets you where the stock strip used to be. Just wondering if I can remove the stock Tsili Tsili, and Port Morsby selections.
 
I love this! But is there anyway to get the old Tsili Tsili out of the airfield selection? Much like Port Morsbey, if you select the stock Tsili Tsili it sets you where the stock strip used to be. Just wondering if I can remove the stock Tsili Tsili, and Port Morsby selections.

Hiya Wulf190, I was thinking about the same thing. The only way to accomplish that is to do a hack on the cfs2afd.bgl, something I'm not sure is possible. Been searching around, and have not been able to find any information as to how or if this could be done. Maybe one of the more experienced scenery designers have an answer to this. :ques:
 
I am pretty sure I tried this one time and the results were less than impressive. Seems that it led to more problems than it was worth but I do not recall just what it was that made me choose not to continue with the experiment.

If you haven't already- name your Tsili-Tsili so that it comes up in the list somewhere away from the stock one. Give it a name like PNG Tsili-Tsili. That will at least remove it from the the same neighborhood.

Way to go dvslats!
Chris

PS- it might be possible- I never tried this- to simply edit the name of the stock Tsili-Tsili so that it drops to the end of the list. Not ideal. But another way to skin the cat. Change its name to ztsili-tsili.
I think removing a name from the file in question is what hoses things up.
 
Sounds like its more trouble then its worth. CFS2 already crashes on me enough as it is. (Not real idea why) I don't want to give it any more reasons too.
 
I kind of figured if no one had done this by now there must have been a good reason Mask. The cfs2afd file.

PS- it might be possible- I never tried this- to simply edit the name of the stock Tsili-Tsili so that it drops to the end of the list. Not ideal. But another way to skin the cat. Change its name to ztsili-tsili.
I think removing a name from the file in question is what hoses things up.

I've already named the stock entry to Whuduya Nuts. Keeps me from accidentally clicking it from the Mission Builder. :icon_lol:
 
The location of the airfield is easy to fix.It is located in the airbase data file in your info folder.All you have to do is change the lon. and lat. to where the new field is and you are there.This is the way I set up all my airbase data entries. I found that if you lay the mouse on the X it shows the title of the airfield such as Tisili Tisili.I us a code in the title so that when I do this I not only have the name of the airfield but the heading and the runway number in the airdase data file. This way if I am having problems or want to change or correct something I have all the info so that I can go right to the entery.Now you don`t in this case want to move Tisili Tisili from it`s current location in the airbase data file because you would have to renumber all of the enteries after Tisili Tisili.BEFORE YOU START ZIP UP A CLEAN COPY OF YOU AIRBASE DATA FILE. This is the way I would title Tisili Tisili,(Tisili Tisili-41-74). The 41 is the heading and the 74 is the number of the airbase data entery in your airbase data file.If you are instered I can also tell you how to get the AI to land and takeoff in the same direction.
 
Thanks for the good word Ghostrider. :)

Hiya Bob, That's a great method of keeping your airbase file organized. Someday I'll be that orderly. :kilroy: Renumbering all of those are not my favorite pastime. :isadizzy:
As far as the Ai landings go, I have never had much luck with that, except for the stockers. I've been using Jagd's method of having them circle while I bring myself in. The location of this field might prove even more difficult because one end of each runway faces hilly terrain. As we have seen in the past, Ai's have a terrible time negotiating that. But for a flatter strip in a more open area...what do you do?
 
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