OK Ted,
Hope you don't mind, I wanted to add shockwave lights to this puppy and for the most part, it's not too shabby IMHO.
View attachment 86123
Here is the recipe:
//light.10= 5, -1.54, -18.95, 0.06, fx_landing.fx
light.10= 5, -1.54, -18.95, 0.06, fx_Shockwave_landing_light // Shockwave light
light.11= 5, -1.54, 18.90, 0.02, fx_Shockwave_landing_light // Shockwave light
//light.11= 5, -1.54, 18.90, 0.02, fx_landing.fx
I //'ed out light 10/11 and replaced with what you see above.
I noticed that the red/port and starboard/green wing tips lights (What we called in the Navy as Anti-Smash lights) are nothing more the blinking white lights.
I tried to make modifications adding shockwave lights where you see them but there are no flashing red/green lights visible shock wave or standard.
//light.0= 3, -0.9, -36.0, 3.05, NAV_Red//fx_navred
light.0= 3, -0.9, -36.0, 3.05, NAV_Red//Fx_shockwave_navred
light.1= 3, -0.9, 36.0, 3.05, NAV_Green//Fx_shockwave_navgre
//light.1= 3, -0.9, 36.0, 3.05, NAV_Green//fx_navgre
Also, it there a way for the pilots stick to be visable like the co-pilots?
Hope you don't mind, I wanted to add shockwave lights to this puppy and for the most part, it's not too shabby IMHO.
View attachment 86123
Here is the recipe:
//light.10= 5, -1.54, -18.95, 0.06, fx_landing.fx
light.10= 5, -1.54, -18.95, 0.06, fx_Shockwave_landing_light // Shockwave light
light.11= 5, -1.54, 18.90, 0.02, fx_Shockwave_landing_light // Shockwave light
//light.11= 5, -1.54, 18.90, 0.02, fx_landing.fx
I //'ed out light 10/11 and replaced with what you see above.
I noticed that the red/port and starboard/green wing tips lights (What we called in the Navy as Anti-Smash lights) are nothing more the blinking white lights.
I tried to make modifications adding shockwave lights where you see them but there are no flashing red/green lights visible shock wave or standard.

//light.0= 3, -0.9, -36.0, 3.05, NAV_Red//fx_navred
light.0= 3, -0.9, -36.0, 3.05, NAV_Red//Fx_shockwave_navred
light.1= 3, -0.9, 36.0, 3.05, NAV_Green//Fx_shockwave_navgre
//light.1= 3, -0.9, 36.0, 3.05, NAV_Green//fx_navgre
Also, it there a way for the pilots stick to be visable like the co-pilots?