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Two questions, gentlemen

MAW is in fact MAW part one. There will never be a part 2. Part one was based on the early part of the War before the USA got involved. Hence there was no US planes in it. THe P47 is only in there because it was needed to make MAW startup after install. One of those odd MS things. Part 2 was going to include the US planes. The best thing for you guys to do is put together a US pack including planes and missions for MAW.
 
I actually mentioned this in another thread the other day - there is no P-38 of any sort in MAW; Greg has given the reason above. Dancat's P-38F is the right one to have for Op. TORCH, as far as I know. (US aircraft that were not used by the RAF remain a closed book to me...) The Lightning was rejected as a fighter for pretty obvious reasons - it could survive against Me109s and FW190s only when it had overwhelming superiority. Not an aircraft I'd like to find myself having a bit of a fight in. Having said that, they didn't have much else, P-40s aside. The only Lightnings used by the RAF - all two or three of them, I forget precisely - were used for target marking by Bomber Command master bombers. They were not officially on the books.

In my honest opinion, it's continued use by the USAAF is due only to the same bull-headed, damn the casualties attitude that kept the USAAF flying daylight bombing missions during 1943, when the losses were prohibitive. The aircraft from that campaign are regarded as being great designs, too. Perhaps something of the respect one has for the men carries over onto their aircraft...
 
Look in you assets folder. There are two files related to this stored there compositescenerybudgets.xml and compositetexturebudgets.xml. Take a look at the contents and compare them to another one of your CFS3 installs that doesn't have this problem. Most likely you'll see that the numbers related to the LOD cut-off distances are significantly different.

If this is the case, what do you do?
 
Dear Dancat,

Indeed, your P-38F has not been uploaded...
But, I remember, you showed some pics of it 3 years ago.
It seemed very nice and very detailed.
 
Try shaders.xml in CFS root. No idea if it is that, but it's just rung a vague bell.
Nope. This file is identicle in all installs.

Does anyone else experience this? Until I saw Nonato's post, I assumed this effect was intended. The haze disappears slowly as you approach the distant land masses.
 
:bump:Oh, gurus at your high grounds of knowledge!! Please answer us...

could it be a question of "image rendering"??

N.
 
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