UPLOADED: Spitfire Mk.II Package

Do you have the guns working now?

I double checked the ground sounds. All files referenced for this by the sound.cfgs are present in the download. I also re-tested and found them all to be working correctly. Some sounds may be different than you are used to however, as the sound has been set up to change depending on the type of surface you are on, whereas most CFS3 aircraft don't do this. As far as I can tell there isn't anything messed up with the download.
 
Not Using the RS Module, somethings messed up, it's got sound issues. No tire sound on landings. Back to the drawing board!

Dan, could that be from not editing the game effects and sound xmls?
 
In the case of these particular sounds, no, since they are called for directly by each aircraft's sound.cfg and not by the sounds.xml. As long as all the included sound files were installed, there should be no reason why they wouldn't work.
 
I'm thinking perhaps the guns need to be armed before they can fire? A clickable cockpit option? Everything seems to be in the proper folders......
 
In the screenshot thread when John put up some pictures of this aircraft, he mentioned to make sure the safety was off before you got in to a scrap with the Germans,lol
 
I'm thinking perhaps the guns need to be armed before they can fire?

only if you are running the RealSystem module. Otherwise try spacebar or whatever key 'fire all guns' is mapped to.
 
I have checked all the files, nothing is out of place. If you did not add the lines to the sounds.xml and effects.xml per the instructions, the guns would still fire, but there would be no visual or auditory indication that they were firing, making it seem like nothing was happening when you pull the trigger.
 
The A2A one for FSX was something of an inspiration for me several years ago to try to bring similar detail into operating aircraft in CFS3. If you're wanting some detailed Spitfire action in FSX, I highly recommend that one. CFS3 and FSX are quite different so there is no simple conversion, and as Steve says, there simply isn't time. I'd rather work on warbirds in a sim that supports combat. It's what they were made for.
 
I can't get the head tilt to work, the other TIR functions are the same as always. Tried to figure out what Major Magee did but I had no success. I need a little more detail of the steps required please. This may be tied to the the problem below.

The only clickable functions I have are what the other cockpits showed animated, except the normal-lean mixture control doesn't work, it still works with the keyboard. The new controls show the symbols when I hover over them but don't do anything. They don't work with the keyboard either. I did the key binding.

Also the real systems module doesn't shut down when I shut down CFS3.

This is a Win7 system.
 
I'm on Win 10 so it may be different in Win 7.

I run TrackIR5 in Admin mode.

In the profile you're using for CFS3 make sure the Motion Adjustment check box for roll is selected.

Choose the Roll Axis and create a response profile similar to the ones you have for the pitch and yaw Axis (low in the center and more toward the edges).
 
Thanks for the replies about the FSX model. I'll try the A2A version. Happy Holidays to all.
 
I run TrackIR5 in Admin mode also. I made sure roll axis was on and adjusted the curve some but still doesn't have tilt. It does tilt in the TIR setup screen, always did.
I think it's all the same problem, head tilt, lack of new controls and guns not firing, since I can't take the gun safety off.

I started ETO the old way, not through the module and it does the same things. I thought to get the module features to work at all you had to start through the module shortcut.

Does anyone have this working correctly in Win 7?
 
The symptoms you describe make it seem like the Real Systems Module isn't running at all. Try starting the Real Systems Module (make sure trackIR is running FIRST) and then after the module has loaded CFS3, start a flight in one of the new Spitfires. Once you are in the mission, pause and minimize CFS3. Press CTRL+ALT+DELETE and bring up the task manager. Click on the Processes tab, and look for the following processes to appear in the list:
CFS3 Real Systems Module.exe
SpitMkII_Context.exe
SpitMkII_control_T0.exe
SpitMkII_control_P0.exe
SpitMkII_control_A0.exe
SpitMkII_control_R0.exe
SpitMkII_control_E0.exe
SpitMkII_Engine
SpitMkII_ETrim.exe
SpitMkII_GBreath.exe
SpitMkII_Gunsight.exe
SpitMkIIB_main.exe (this one depends on which variant you selected, might be SpitMkIIA_main.exe or SpitMkIIB_late_main.exe, etc)
SpitMkII_main2.exe
SpitMkII_RTrim.exe
Systems_Main.exe
Systems_TIR.exe

There could be some other similar named processes up too, depending on what is going on at the time. Let me know if any of these aren't showing up and it will help me figure out what the issue is.
 
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