Well to change the topic back to where it started...I got X-Plane 9 for Christmas and have not made up my mind to open and install or not..
I want to see it,but fear that it will become a 45 dollar backseat to my favorite sim....
What do you all think?
Hey Mason,
First, to prep you on XP9, note, that its keyboard controls will be totally different. Second, setting it up is at first glance 'complicated', but once you learn the system of where the list is for activating or changing keyboard controls, you are set to go.
When I would transition between CFS and FS, the hard part was always the keyboard. That was the primary reason I just didnt fly CFS enough was remembering all the diff keyboard commands. (FS seems to have logical letters applied to controls, and CFS has what I would call random key assignments, so memorizing them was difficult).
With that said, I think that the keyboard will be the deterrent with XP9 for you. You will want to adjust the Mixture, lower the flaps a notch, go to 2D panel view, zoom out in VC view, go to top down view, and not know where in the heck those keys are. Also, some will not be activated, (not on the keyboard layout list), so you will need to activate them.
This, for me, is the biggest hurtle on XP9. People that have never flown FS have never had to deal with the change in keyboards, so they fly it with absolutely no complaints whatsoever, while FS guys get on it, (install it) and find that cant control anything, throw their hands in the air, and write it off, taking it back off their hard drives.
So, that will be the one thing that you need to brace for is the keyboard and controls for XP9.
The Cessna 182 and Avanti Turboprop are the nicest planes in there. The rest arent that great. But there are some awesome payware and freeware planes available for it now. The Super Cub is brilliant, and they now have an awesome Mu-2 Mitsubishi available also.
The terrain seems far more real then FSX, and you have things like clouds casting shadows, brilliant water effects, and amazing autogen.
At airports like Innsbruck, you have extreme detail at airports (when the detail settings are cranked up). Details such as parked cars, picknick tables, trees, fences, ground equipment, static aircraft.
Lastly, the ATC isnt really 'realistic'. Its there, but its 'electronic voice' and rather archaic. They need to take a week or two and convert their electronic voices to people recordings like FS did.
That aside, its like CFS and FS, an entirely new, different sim. A change of pace, a different kind of car to drive, something fresh and different. It is behind the times in a few things, and more advanced in other things. Its flexibility and simplicity are like big open doors for developers.
Bill