View attachment 90471
View attachment 90472
View attachment 90473
Model by FSX's own Virtual Navy, originaly for CFS2
updated to FSX acceleration
Beta test version.0
issues:
JBD stbd cat locked up
elevator a little squidgy
textures need reworking
needs meatball
needs transperancies adjusted
good news:
4 wires where they're marked on the deck
waist and bow cats operational.
attached effects
Gearing landable, though it was a DASH pad, and railing bmp needs alpha, material is already set to transparent.
Arno's new version of MDLX was able to compile this one with out crashing, and a whole bunch more. Its really like a new tool box full of new tools. Great news for for us.
Big tip O the hat to VN for dispensation to tinker with his library. She is a really nice model all in all, though the textures need overhauling while I grapple with the meatball.
Any painters want to volunteer?
Have fun.
View attachment 90472
View attachment 90473
Model by FSX's own Virtual Navy, originaly for CFS2
updated to FSX acceleration
Beta test version.0
issues:
JBD stbd cat locked up
elevator a little squidgy
textures need reworking
needs meatball
needs transperancies adjusted
good news:
4 wires where they're marked on the deck
waist and bow cats operational.
attached effects
Gearing landable, though it was a DASH pad, and railing bmp needs alpha, material is already set to transparent.
Arno's new version of MDLX was able to compile this one with out crashing, and a whole bunch more. Its really like a new tool box full of new tools. Great news for for us.
Big tip O the hat to VN for dispensation to tinker with his library. She is a really nice model all in all, though the textures need overhauling while I grapple with the meatball.
Any painters want to volunteer?
Have fun.
