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USS Nimitz Ike version2 Out

oh boy!!!:jump::jump::jump:

We really need Japanese Zeros in FSX to get the full 'Final Countdown' experience. :wavey:
 
The first screen shots here show about 8-12 FPS when the oiler is in shot too, is this what most people are getting? if so, I will pass it by.

Whoa there. Don't pass this by.

They were my screenshots and I had Fraps recording a video AND all the sliders to the right. I was also running a ton of applications in the background as well as I was only testing it out. Still silky smooth on my machine.

Some people are living and dying by the frame counter in FSX and I still don't know why. The sim is totally flyable and smooth when those screenshots were taken. It could have been smoother if I was running pure FSX and nothing else.

Calypsos, just install it and see. Its free thanks to the kindness of Javier and if it doesn't work too well on your system you can uninstall it with ease. If all is well after installation you won't be disappointed. :jump:
 
Gents,

These are excellent ScreenShots.:applause: I'm jealous, because I have to wait to install my NEW graphic cards, this weekend, before I can enjoy the new model(s).

PS:
Mr. Javier "Thrawn,"
Thank you for the acknowledgement in your readme. You (like Mr. Dino Cattaneo) really didn't have to do that but I appreciate it. Muchas Gracias, Amigo! :ernae: I also have another "something" that I can do for you but, will send you a PM about it later. :wavey:
 
im sorry , honestly this is beyond my belief

i was just simply gobsmacked with the 1st package and now with this one, well im lost for words, whats next?

your a true champ :ernae:
 
Those are great moody shots Thunder! Very nice...

@ Calypsos: On open sea even this rig gets no problems with the VERTREP or the Crowded deck configs, flying the default Merlin or Dino's F-14... Will be worth checking out I guess...

@ Wingmate: That seems to be a bad day for that guy, getting a Hornet gear into his face, just after I almost killed him with my Merlin while landing...

Javier, we are damn lucky to have you developing all these stunning things, asking for nothing. Those carriers are one of the things that keep me on FS!
 
I had reports of some people having that problem in V1 too, but never got to find the reason. I suggest you rename the file called "fx_carrier_wake.fx" (it is located into the effects folder). This will remove the wake, but hopefully you'll get rid of that anoying burst.

Javier

Javier - thanks for the quick reply, however I searched high and low and couldnt find the fx_carrier_wake.fx file anywhere in the effects folder or on my computer......any suggestions?
 
Don´t have that file either... I have a file "fx_wake_carrier.fx" and "fx_wakeBowcarrier.fx"

I guess I got to report on deck, good old F-14 is asking for another spin.... :d
 
Javier - thanks for the quick reply, however I searched high and low and couldnt find the fx_carrier_wake.fx file anywhere in the effects folder or on my computer......any suggestions?


It's my fault. I was at work and didn't remember the exact name of the fx file. As Mr.Mugel mentioned, the file is "fx_wake_carrier.fx". Try to remame it to something different and see if it works. I´m sorry I couldn't fix that bug, but as I said I have no idea what causes it.

P.S Thunder64, beautiful screenshots!
 
Javier, thanks a lot again for your job!!!!! i think it is really superb!!!!!!
You made flightsim really better!!!!!!:wiggle::wiggle::wiggle::gameon::gameon::applause::applause:
 
Hey thanks for this, very incredible texturing. I love the little features on the version with the Patuxent (sp?). The little ziplines with moving packages - very neat! I like the lighting on the ships as well at night, beatiful!
 
Once again i must say this is outstanding work. Thankyou.

I have one problem though, i cannot see any lights at all on the carrier.

I have all the effects files in the right place and i am not using dx10.

I don't run "acceleration" , could this be the cause ? .

Any help would be most welcome.

Cheers.
 
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