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The Staff of SOH
Yes, several pages of them, over 20 configurations, use "next page".
2. I'm working on a circuit of Oahu; will upload here when I get it a little fine-tuned. Query: how fast should the Nimitz circle the island if it wants to recover Tomcats en route? Is there a standard recovery speed, or do the planes just adjust to whatever speed the fleet is running at?
Standard speed is dependent on the winds. Generally speaking we are shooting for 25-30 knots wind over the deck. So, no surface wind - then 25-30 knots. With15 knots of surface wind then 10-15 knots and so on... I'm sure you get the point. Also, for launches and recoveries the ship needs to be into the wind. That is to say, the wind should be either down the deck (axial) or down the angle. Hope that helps.
Just tried it and it works fine...great addition my Hawaii Megascenery.Someone suggested that I provide a working BGL, so here's what I have so far. I haven't tested it much, so use at your own risk. Put the BGL in one of your scenery folders to get started.
The other three files can be used with Lamont Clark's Boat Traffic Compiler to generate new traffic. Right now, mine has the Nimitz starting out of Pearl at 1700 GMT, followed a minute later by Hama's helicopter destroyer (fsx_ddh.zip in the Flightsim.com file library).
Yes, I know that is ridiculous, so download the compiler, edit BoatsOahu.txt, and change it something you like.
Meanwhile I'll see if I can improve the timing, or at least learn more about it.