Veh project in the making

Outstanding work Robert. Are you building them as direct replacements for the old CFS1/2 stock items?
 
They are the same size as cfs2 models, they have there own guid numders and dp files.
The Jeep for example is just a Jeep, then there is a Jeep with a driver, then there is a Jeep with a driver and passenger. They are all multi-res (LOD) and explodable.
All vehs will follow the same format.
 
Robert

Thanks for this additions. They will be very welcomed to add life to the scenery in airbases and country side. They look good and very real with the drivers and passengers added.

Are the blurred images consecuence of the quality of image or are this vehicles built with low detail in mind for good fps results? Wathever the answer I am looking foward for them!

Thanks again, Discus
 
The answer is both.
Low poly and default textures.
Although I say they are low poly the lod_100 is a little higher than necessary as not all hidden or near hidden polys are deleated, if you look through the windows you see legs and feet.
 
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