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Version 1.06 Dino's Tomcat

Trying paints one at a time

DX9, no bloom, a paint which displays at this setting fairly well, anyway, I guess painters will succeed with the specular layer.
 
The old ones are not ..i get a shiny blue glow with the old texture..
Dunno, I wonder if I'm doing something wrong. Three screenys show BananaBob's Grim Reaper paint ---taking off ---and yago9's Tomcatters ---- with refuel probe out, both DX9 no bloom.

The 3rd is yago9's Tomcatters in DX10 no bloom.

Seem pretty good to me.
 
I really admire Dinos dedication to the community and his project,I've paid big $$ for things in the past that weren't near as good as this and not a fraction supported as Dinos project has been,

Dino all I can say is Thank You very much and I'll be first in line to purchase your first payware product.

Cheers:medals:

I second these words 100% :applause::applause:

Ciao
Italo
 
DX9, no bloom, a paint which displays at this setting fairly well, anyway, I guess painters will succeed with the specular layer.

Just use my textures' specular maps until other painters release scheme-specific ones. They don't include markings, so no traces of the default paint will show up in the reflections and they'll work with any repaints.
 
Great improvement but the only thing for me is the burners, will there be another update or addon for new afterburners at all?
 
Anybody know why I may be getting great framerates - but - at the same time some odd stuttering?

It only happens when there's weight-on-wheels. As soon as I lift off, it's smooth as silk, up until when I touch down, and again the stutters return, and the frame rate is jumpy. And, it happens in all views (VC, tower, outside spot, etc). It happens with the default and add-on paints. Also, its the only aircraft that does this, both freeware, default, and complex payware.

It makes me think its got something to do with a system, animation or texture (or something) thats activated when the plane is on the ground.

Prior to the 1.06, I'd get an occasional stutter with the Tomcat, but nothing like this. I'm baffled :isadizzy: I've tried adjusting graphics settings, and all the classic tweaks to the .cfg, but then again, its the only plane with this 'problem' so I shouldnt have to adjust anything in theory.

Any ideas?
 
Hi Diego! Actually, I've tried this too cause I remember you (or someone) posting something about it before... unfortunately it didnt work.

Wily, I agree. I think the stutters are still there, just not as noticable.

It seems like something about the Tomcat that my system just doesnt like - but only when its got weight on the wheels (or is close to the ground - WoW could be a coincidence, I guess).
 
That's too bad it doesn't help Piper. Regardless though, for everything else, it's a great fps booster, and generally stops the stutters
 
So, what paints work with the latest version (1.06)?

I'm assuming all the paints I've acquired for the 0.94 won't work.....

-G-
 
All,


The major improvement in this release is the flight model - I think it is way better than the previous one - performance is very close to the Natops indications and operational limits are much more realistic...and it should "feel" better.

...

Thanks Dino.

You are right. This FM is waaayyy better. Much more precise. I like it! :ernae:

-G-
 
Quick replies

Again, thanks a lot for the appreciation. Few quick replies:
- No further change to the model texture planned. A procedure to make quick (but effective) specular maps for the model was given on my blog.
- No special "weight on wheels" trigger or anything similar... May be the complex model generates a complex shadow? I don't know. No issue on my system.

I will not be much focused on the Tomcat in the near future, so no updates are planned (except possibly a minor fix to a cockpit geometry glitch I've just spotted). I'll be working mostly on the F-35 for some time. Further updates are possible after the F-35 completition. My priorities would be:

- Fix bugs in the VC
- Offer modeled A/b again (0.99 sources are lost due to HD failure)
- Offer multiple weapons configurations
- RIO vc

But honestly I don't know if and when I'll have time to work on so many things...
 
Again, thanks a lot for the appreciation. Few quick replies:
- No further change to the model texture planned. A procedure to make quick (but effective) specular maps for the model was given on my blog.
- No special "weight on wheels" trigger or anything similar... May be the complex model generates a complex shadow? I don't know. No issue on my system.

I will not be much focused on the Tomcat in the near future, so no updates are planned (except possibly a minor fix to a cockpit geometry glitch I've just spotted). I'll be working mostly on the F-35 for some time. Further updates are possible after the F-35 completition. My priorities would be:

- Fix bugs in the VC
- Offer modeled A/b again (0.99 sources are lost due to HD failure)
- Offer multiple weapons configurations
- RIO vc

But honestly I don't know if and when I'll have time to work on so many things...

Dino,

No worries here. What you have given us so far is more than enough to keep at least me happy for a long time to come.

You work on whatever your heart desires.....

cheers,

-G-
 
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