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Very odd DDS file behavior...

Just tried it and it just says "This page is no longer available". I hope Martin does open a new website as some of his tools are invaluable:engel016:
 
Just tried it and it just says "This page is no longer available". I hope Martin does open a new website as some of his tools are invaluable:engel016:


Bonjour Paul,

Just went there and it is open...

Try this address : http://www.mwgfx.co.uk/

I would't be at all surprised about a Microsoft update going bad on some of our dll's...

Don't forget to also download the latest DLL so that DXTBMP will work correctly.

Best of luck !

Fleurdelys
 
Paul, I wish I could replicate your problem but as of yet have not been successful. The latest version of DXTBMP appears to be 4.096. As Fleurdelys mentions, be sure to get the latest dll's. I just reinstalled all the current files and dll's to see if I could create your same situation but so far no luck.

I have Windows 7 64bit. Wonder if it could be a graphics card setting?
 
Thanks Tom. I'm running Win7 64bit as well. What's strange about this is that it didn't always do this. I've made FSX dds repaints before and this didn't happen. No idea what I did, but I find it interesting that Fleurdelys and jeansy both have experienced the same thing, where one day, all of a sudden, black dds files. I haven't yet downloaded the newest version of DXTBmp, mostly because I've managed to get around the problem by installing the DDS plugin for Photoshop.

- Paul
 
The photoshop plugin works with Paintshop Pro too. I've used it with v8.1 and PSP X.

does it really! wow

to be honest i never tried i always thought it was for photoshop

there you we're all leaning new things

thats why I love this place
 
OK....I got that one......

At what point do you flip (invert) the image / alpha channel when you bring the DDS into Photoshop to read upright? Like wise, how do you invert the image / alpha channel back when saving back to DDS via the Photoshop Plug-in? I'm using Photoshop CS4.

Tommy

Hi Tommy

If you get the latest Photoshop plug-in from Nvidia you can select it to invert the image when opening and save as inverted. That way you don't ever have to bother about inversion.

Happy Christmas All

DaveQ
 
Hi Tommy

If you get the latest Photoshop plug-in from Nvidia you can select it to invert the image when opening and save as inverted. That way you don't ever have to bother about inversion.

Happy Christmas All

DaveQ

Hi Dave,

I have the plug-in and as a test, I opened a few DDS files directly via Photoshop. It opens the files, but the files are still inverted; the only box that pops up is the NVIDIA DDS Read Properties. Saving the file works OK, as I do get the dialog box with all the options.

Tommy
 
It has more benifits using photoshop, i found that large pixels ie (4096x) and even some very fine detailed 2048x files got down scaled and txt and fine detail became blurry in the dds, with photoshop they come out crystal clear

after a while trust me, you will look back and say why didnt i do this sooner
The latest version of the plugin also has the option to "autoflip" the texture when loading a .dds file, or when saving to .dds format!

You do have to select the "flip" option from the dialog before loading the .dds file though. From then on, it will remember your preference.

Also, nVidia wrote the plugin tool, but it isn't restricted to any video card manufacturer. It works equally well with every card I've owned.
 
The latest version of the plugin also has the option to "autoflip" the texture when loading a .dds file, or when saving to .dds format!

You do have to select the "flip" option from the dialog before loading the .dds file though. From then on, it will remember your preference.

Also, nVidia wrote the plugin tool, but it isn't restricted to any video card manufacturer. It works equally well with every card I've owned.

Bill was that directed at me?

Ive cut away it and now just use CS5, its quicker and does the same job, I can see the point of using one program to save it to one format, then open another to save it to another, its double handling

where cs5 i can do both and and sit back and enjoy my coffee
 
The latest version of the plugin also has the option to "autoflip" the texture when loading a .dds file, or when saving to .dds format!

You do have to select the "flip" option from the dialog before loading the .dds file though. From then on, it will remember your preference.

Also, nVidia wrote the plugin tool, but it isn't restricted to any video card manufacturer. It works equally well with every card I've owned.


OK....I didn't have the latest version; now I can flip the DDS image when I load it into Photoshop CS4.....

Thanks,

Tommy
 
OK....I didn't have the latest version; now I can flip the DDS image when I load it into Photoshop CS4.....

My only problem is remembering that the plugin does it all automatically now. I had gotten used to doing the vertical flip manually! :mix-smi:
 
Bill was that directed at me?

Ive cut away it and now just use CS5, its quicker and does the same job, I can see the point of using one program to save it to one format, then open another to save it to another, its double handling

where cs5 i can do both and and sit back and enjoy my coffee

Okay, that was just confusing... :isadizzy:


The whole point of using the nVidia plugin is to allow Photoshop to handle the entire job from load to save without requiring any further steps...

...it simply adds one more Save As option in the menu.
 
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