To answer your questions Mike:
1. Well, to be honest, I have some problems with displaying this b-50 carrier but I don't want to blame devs until I check if everything is right with my system and I'm doing everything as I should. But to my current understanding, the carrier is a part of 3D model, you select special "x-1 with carrier" from the "select aircraft" menu, there's no AI. So it's there just for visuals. Due to the complexity, Ctrl-E shortcut doesn't work, however there's a hidden quick start button that allows you to launch the engines quickly in flight and it's adviced in the manual to do so. Or perform a ground start, Cuck Yeager did it in reality once, but then again, the rocket is overpowered at low altitudes, so this is not very real.
2. you can position any aircraft at many place in FSX using the map menu, and there are several saved flights shipped at high altitude over Edwards, so the answer is probably yes.
3. I reached 2.45 at 50000ft, not sure if it's real or not. Going faster is difficult, maybe at higher alt it could be done. However, I also made a hard turn at this speed (about 20g or so) and nothing broke, and then the aircraft entered stall and started to perform some uncontrollable maneuvers, FSX physics at high altitudes are weird.
I have to agree. Moreover, it could be better (less limitations) if it had more custom coding about startup and engine operations, but then, the price probably would be even higher. So it's a very niche product.
I don't get it, some more recent releases got sticky immediately, and this is here for several days. Do I have to put some keyword in a thread name (like "release") or mods just don't like fast aircraft?
1. Well, to be honest, I have some problems with displaying this b-50 carrier but I don't want to blame devs until I check if everything is right with my system and I'm doing everything as I should. But to my current understanding, the carrier is a part of 3D model, you select special "x-1 with carrier" from the "select aircraft" menu, there's no AI. So it's there just for visuals. Due to the complexity, Ctrl-E shortcut doesn't work, however there's a hidden quick start button that allows you to launch the engines quickly in flight and it's adviced in the manual to do so. Or perform a ground start, Cuck Yeager did it in reality once, but then again, the rocket is overpowered at low altitudes, so this is not very real.
2. you can position any aircraft at many place in FSX using the map menu, and there are several saved flights shipped at high altitude over Edwards, so the answer is probably yes.
3. I reached 2.45 at 50000ft, not sure if it's real or not. Going faster is difficult, maybe at higher alt it could be done. However, I also made a hard turn at this speed (about 20g or so) and nothing broke, and then the aircraft entered stall and started to perform some uncontrollable maneuvers, FSX physics at high altitudes are weird.
Lot of money for something of limited funtionality.
I have to agree. Moreover, it could be better (less limitations) if it had more custom coding about startup and engine operations, but then, the price probably would be even higher. So it's a very niche product.
Could this thread become sticky? I think this addon deserves a little attention like other FS releases*
I don't get it, some more recent releases got sticky immediately, and this is here for several days. Do I have to put some keyword in a thread name (like "release") or mods just don't like fast aircraft?
