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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

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Warbird Group, Anyone?

We do have our own multiplayer server here at the SOH, so no need to deal with "gamespy" and whoever flies there. There is no ATC control there, which is nice. At present it seems to not get too much use.

http://www.sim-outhouse.net/
 
We do have our own multiplayer server here at the SOH, so no need to deal with "gamespy" and whoever flies there. There is no ATC control there, which is nice. At present it seems to not get too much use.

http://www.sim-outhouse.net/

Yup, those are the reasons I want to use the SOH server and TS. If we got a group together, they would see a lot more use.

That is my idea of close formation flying! Just so you know.

I'd consider it close formation flying if you can just about open the canopy and touch the other plane. :bump:

I'm talking ~5 miles separation between the front and back planes. More like a cluster than a formation. No reason to drown in technicalities though. It's supposed to be fun. :jump:
 
Here's another suggestion:
If you are not currently utilizing the SOH "Flight Center" (see the drop down at the top of the page), then you need to, lol. All MP flights originate from the Flight Center. You need the latest Teamspeak Ver3 and FSHost Client Ver 1.1. Obviously, that also means that to use TeamSpeak you have to have a mic of some sort. . .either a headset/mic combo or a standalone desk mic and speakers. Flying in MP and trying to use the chatbox is something I don't do, it's not impossible, but that's the reason god invented Teamspeak, ok? lol.

You also need to take a look at the information in the Flight Center forums concerning the servers used for MP flights and for TS. I believe there is also a tutorial of sorts in there somewhere that explains the how's and why's of setting everything up. If you don't understand, post a question in the Flight Center forums so those folks can get you set up. The best scenario is to get online in TS, at that point you actually speak to a human being who can help you with anything else you need to know.

Finally, and most importantly, "port forwarding". For those who use a router, there are ports that must be forwarded in order to have them open while in MP. This can be tricky based on your individual setups, but be aware that if you don't bother, you'll probably get kicked off. Also, not forwarding the correct ports can cause other pilots to be unable to connect to the server, disrupting an otherwise good session. All that info is also found in the Flight Center forums.

Now is a good time to get the ball rolling if you don't presently fly MP.
Get FSHost Client here:
http://www.chocolatesoftware.com/fshost/

Get Team Speak V3 here:
http://www.teamspeak.com/

The basic setups are pretty straight forward. . .after that get the fine tuning done in the Flight Center. . .then get your ports forwarded (if necessary) and then try logging into FSHost Client and get flying.
 
I'm sure I can do "cluster", formation might turn into a game of tag untill I get some practice.
 
To be honest, true formation flights on FS Host are nearly impossible due to server lag. For hardcore formation flights we would have to utilize gamespy.
 
I'd like to try as well. I've never flown MS flight sims online before but would like to give it a go.

I have many warbirds in my hangar from WWI to modern jets.

-G-
 
If anyone remembers the MB-339 from Lago (man I wish there was an FSX version of that), then you'll also remember that they released a "Formation Flight Module" soon after. It was hailed as the perfect way to learn formation flying. when the module was active, you were placed at the end of the rwy with the instructor directly ahead of you. The idea was to follow him through a series of maneuvers that over time as your progressed in ability, got more and more difficult, until finally, you graduated as a full fledged formation pilot. NOT, lol. The main flaw, which I realized right off and mentioned to Mathjis was that the lead pilot would take off and then without warning break in another direction. By the time you realized (even in a split second) that he was diverting, it was too late for you to find him, catch up and rejoin.

Anyone who does serious formation flying for a team knows that all maneuvers are executed from the lead on a cadence. The lead doesn't simply begin any maneuver on his own without a call. That's what that module for the MB-339 didn't have and it eventually went the way of other good ideas that lacked the one ingredient to make them great.

Loose formation flying, even at a distance, still requires at least two things: A constant heading and a constant altitude (being certain that your altimeter is set correctly too, lol). That way, everyone has the time to get into position and join up. It can be fun if you follow some basic rules.:salute:
 
To be honest, true formation flights on FS Host are nearly impossible due to server lag. For hardcore formation flights we would have to utilize gamespy.

I don't know - we've done ok at times. It sometimes seems like the connection speed of the computer might have something to do with the severity of the lag. At least in our experience the lag is consistently worse or better with particular users. Of course this is FS9. I've never done MP in FSX.
 
I mentioned above that you need FSHost Client 1.1 to fly MP. . .that's only true if you fly FSX. If you intend to fly in FS9, the standard FSHost 3.2 is what you'll use. Sorry for the confusion (if there was any).
 
First, though, I need to configure the ports on my network. I've made several stabs at this and so far no joy.

There's an excellent tutorial on the SOH.net forum(thats what I followed & it got me up & running in MP so it MUST be good!)
 
I am actually redoing the VWA or Virtual Warbird Association but its a FS9 VA should have site up soon.

Yeah, FS9-based and VA are kind of out of the scope of this group. This is meant to be a casual group where we can get together and fly when we've got the time. Beyond that, there's no real specifics set.

We need some more ideas!
 
Formation flying?? :;gulp:: Ummm ok,, hows this?/ I'll fly the zeppelin and you all can land on top of it and i'll fly us all around the world?? Thats formation isnt it?? ::lol::..
 
a Warbird flying group sounds interesting count me in:jump: any idea if that will be more VA structured or just Large Warbird Fly Ins


BR
Tom
 
a Warbird flying group sounds interesting count me in:jump: any idea if that will be more VA structured or just Large Warbird Fly Ins

It won't be VA structured. I'd hope that most flights would be a group of 5 or 6 of us (maybe more on weekends) just flying around together. I've tried VA's and other more complex groups in the past and I didn't have fun with them at all.

The around the world idea seems popular so far. It would be fun to do it with you guys!
 
Some ideas, none original:

1. MP carrier ops using mission (there's one for this already)

2. MP carrier ops using player-driven carrier? (I don't know if the wires and cats will work in this mode though.)

3. RAF base tour using member scenery

4. Solomon Islands tours/missions using Mark's forthcoming scenery

5. Reno-style air racing (Mustangs, Texans, L-39s, Spitfires, &c)

6. Fighters form up with bombers, fly to target, fly back (woo hoo!)

7. Screenshot scavenger hunt

8. Skins vs. Shirts (I don't know what that means in this context, just trying to get up to ten)

9. Limbo (what's the lowest bridge you can fly under without crashing?). Not sure where to play this...

10. Aerial carrier ops using Piglet's ship or Robert Fitzgerald's "Ragtag Fugitive Fleet" scenery (Battlestar Galactica stationed over Honolulu).
 
This sounds like a ton of fun! I am a huge warbird lover and this is exactly the kind of thing I have been looking for. Me and Kiwi and a few other pilots have been involved in warbird flights before and they are really fun. I hope this becomes a regular thing. Remember, all we need to do this is pilots!
 
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