MaskRider
Tiller of Soil
Guys, I need some help.
As the next step in my current Marianas project, I have been devoting time the last few days to rebuilding the islands between Saipan and Chi-Chi Jima (Not including Chi-Chi Jima). Rebuilding them so that their water/land masks fit with JP's very nice lod9 mesh donated to the project. It covers from Guam thru the Hata Jima island group.
I am using G2K(4) and FSSC as usual.
I am wondering whether or not there is an alternative to A16 flat areas that I can use for some of the more troublesome islands and the mesh underlying their locations.
Problem is that all of these islands are very active volcanically so on any given radar mapping run the SRTM/SWBD data may and does treat volcanic plumes as elevated parts of the island which in reality should be zero altitude water.
I was hoping that the "altitude meters" setting in the LWM properties tab would allow me to use a water mask as a flatten. I tried setting the value to "0" (changing it from its default value of "-9999") but it doesn't seem to have any effect. Using G2K(4) is there an "Altitude meters" value that will flatten the water under the LWM (water) poly to "0"? Or am I barking up the wrong tree?
What I was hoping of course is that after making the standard island with shore poly for the island, I could turn around, save the project with another name and convert the same poly construction line into a flattening water mask poly (after adding lines that enclose a body of water off shore).
Is this possible? Will, G2K(4) do this? If so what value does that "altitude meters" under the LWM tab need to be?
If not, is there a program that will do this- such as SBuilder? Maybe one that will allow me to import a bgl created in G2K(4) and use it as a map for a flatten poly?
Any guidance would be most welcome!
Thanks!
MR
As the next step in my current Marianas project, I have been devoting time the last few days to rebuilding the islands between Saipan and Chi-Chi Jima (Not including Chi-Chi Jima). Rebuilding them so that their water/land masks fit with JP's very nice lod9 mesh donated to the project. It covers from Guam thru the Hata Jima island group.
I am using G2K(4) and FSSC as usual.
I am wondering whether or not there is an alternative to A16 flat areas that I can use for some of the more troublesome islands and the mesh underlying their locations.
Problem is that all of these islands are very active volcanically so on any given radar mapping run the SRTM/SWBD data may and does treat volcanic plumes as elevated parts of the island which in reality should be zero altitude water.
I was hoping that the "altitude meters" setting in the LWM properties tab would allow me to use a water mask as a flatten. I tried setting the value to "0" (changing it from its default value of "-9999") but it doesn't seem to have any effect. Using G2K(4) is there an "Altitude meters" value that will flatten the water under the LWM (water) poly to "0"? Or am I barking up the wrong tree?
What I was hoping of course is that after making the standard island with shore poly for the island, I could turn around, save the project with another name and convert the same poly construction line into a flattening water mask poly (after adding lines that enclose a body of water off shore).
Is this possible? Will, G2K(4) do this? If so what value does that "altitude meters" under the LWM tab need to be?
If not, is there a program that will do this- such as SBuilder? Maybe one that will allow me to import a bgl created in G2K(4) and use it as a map for a flatten poly?
Any guidance would be most welcome!
Thanks!
MR