What do you do with Fighters..????

gera

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I love WW2 fighters and when I want to get in a dogfight I fire up my fighter programs.........so I ask-----what do you do with them in FSX??????...I guess you take off and land, fly a historical route, make beliveve you are in your Fighter Flight School and practice, practice and practice.....then, maybe do mock up battles with an invisible Kraut or if you fly online with some of your buddies you fly formations or maybe scort a bomber to target.........but, is it not the Job of a fighter plane and its pilot after much schooling-- to shoot enemy planes, bomb enemy instalations, sink subs and ships, straff enemy roads ???....really, what do you do with a beautiful P-47, or the venerable Mustang or a Beaufighter or..or..or..or.....??????????:isadizzy::isadizzy:
 
i do what all the other bloaks do who own then in real life i guess just fly them for fun push them to there max and see who is the better pilot.
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All of the above, plus I have become a great cloud fighter. <?xml:namespace prefix = v ns = "urn:schemas-microsoft-com:vml" /><v:shapetype id=_x0000_t75 stroked="f" filled="f" path="m@4@5l@4@11@9@11@9@5xe" o:preferrelative="t" o:spt="75" coordsize="21600,21600"><v:stroke joinstyle="miter"></v:stroke><v:formulas><v:f eqn="if lineDrawn pixelLineWidth 0"></v:f><v:f eqn="sum @0 1 0"></v:f><v:f eqn="sum 0 0 @1"></v:f><v:f eqn="prod @2 1 2"></v:f><v:f eqn="prod @3 21600 pixelWidth"></v:f><v:f eqn="prod @3 21600 pixelHeight"></v:f><v:f eqn="sum @0 0 1"></v:f><v:f eqn="prod @6 1 2"></v:f><v:f eqn="prod @7 21600 pixelWidth"></v:f><v:f eqn="sum @8 21600 0"></v:f><v:f eqn="prod @7 21600 pixelHeight"></v:f><v:f eqn="sum @10 21600 0"></v:f></v:formulas><v:path o:connecttype="rect" gradientshapeok="t" o:extrusionok="f"></v:path><?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:eek:ffice:eek:ffice" /><o:lock aspectratio="t" v:ext="edit"></o:lock></v:shapetype>:mixedsmi:<o:p></o:p>
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I also use fsrecorder and fly as prey, flying all types of air combat maneuvers. Then replay the recorded flight and try to keep the prey lined up in my sights. I can’t shoot it down but this practice combat keeps me happy and is very similar to what WW-II pilots did to keep sharp.
 
I hook up bombs on my jug. There are bombs some were that make a heck of a explosion. Ah nothing like bombing narcotic areas in S America. Now if only i can figure out were to get AA fire so I have a challenge.
 
All of the above, plus I have become a great cloud fighter. <v:shapetype id="_x0000_t75" stroked="f" filled="f" path="m@4@5l@4@11@9@11@9@5xe" o:preferrelative="t" o:spt="75" coordsize="21600,21600"><v:stroke joinstyle="miter"></v:stroke><v:formulas><v:f eqn="if lineDrawn pixelLineWidth 0"></v:f><v:f eqn="sum @0 1 0"></v:f><v:f eqn="sum 0 0 @1"></v:f><v:f eqn="prod @2 1 2"></v:f><v:f eqn="prod @3 21600 pixelWidth"></v:f><v:f eqn="prod @3 21600 pixelHeight"></v:f><v:f eqn="sum @0 0 1"></v:f><v:f eqn="prod @6 1 2"></v:f><v:f eqn="prod @7 21600 pixelWidth"></v:f><v:f eqn="sum @8 21600 0"></v:f><v:f eqn="prod @7 21600 pixelHeight"></v:f><v:f eqn="sum @10 21600 0"></v:f></v:formulas><v:path o:connecttype="rect" gradientshapeok="t" o:extrusionok="f"></v:path><o:lock aspectratio="t" v:ext="edit"></o:lock></v:shapetype>:mixedsmi:<o:p></o:p>
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I also use fsrecorder and fly as prey, flying all types of air combat maneuvers. Then replay the recorded flight and try to keep the prey lined up in my sights. I can’t shoot it down but this practice combat keeps me happy and is very similar to what WW-II pilots did to keep sharp.

Question...You can fly with a pre-recorded flight???? don´t understand???
 
I fly fighters simply because I love them. Why would I want to drive a bus (multi-engine or small GA planes) in a simulator rather than a corvette (P51, Fw190, P47, P38, F4U, F6F, Me109)????????

PS If I want a combat sim I fly IL-2 or some such game.
 
I hook up bombs on my jug. There are bombs some were that make a heck of a explosion. Ah nothing like bombing narcotic areas in S America. Now if only i can figure out were to get AA fire so I have a challenge.

I downloaded the bombs, and need something like this for a Mission but so far they have not worked as the author says....ummm, ummm!!!
 
I fly fighters simply because I love them. Why would I want to drive a bus (multi-engine or small GA planes) in a simulator rather than a corvette (P51, Fw190, P47, P38, F4U, F6F, Me190)????????

PS If I want a combat sim I fly IL-2 or some such game.

Good Show!!!!:jump::jump:
 
How about this........why would you rather look at the legs in you advatar vs. Hillary Clintions Ckankle's (huge ankles)??? Apply that idea to fighter planes vs. skypigs. hehe:engel016::icon_lol:
 
Gera there's only one combat sim that models an aircraft in as much detail as our P47 AND lets you fight with it and that's a helicopter sim.

Try our P47,.. and you will see how simplified the actual flying part in combat sims is :kilroy:. One of the first things I did in our P47 is try to recreate a typical 8th AF day, take off get up to alt, meet with bombers and fly for eight hours in freezing temps above occupied Europe and then get home all in one piece, on time, with feul to spare + a good running engine... The boys in real did this on a daily basis I havent managed it once.
 
How about this........why would you rather look at the legs in you advatar vs. Hillary Clintions Ckankle's (huge ankles)??? Apply that idea to fighter planes vs. skypigs. hehe:engel016::icon_lol:

Actually I think the legs in Gera's avatar look more like Bill Clinton's. I don't like to see well defined muscles in a womans leg like that, I prefer dainty. But each to his own :mixedsmi:

I must confess though, I do like to fly my Spit over the channel and try to imagine I'm outrunning and evading the Hun on the way back :kilroy:

If I'm flying a yank crate then I'm an RAF instructor teaching them how to fly it :engel016:
 
I treat them the same as I do any other powerful aircraft. I fly them from place to place, I do aerobatics badly, I buzz towers, I just generally enjoy flying.

If I wanted to do combat I'd use a combat flight sim. If I'm using FSX I want to "fly". Simple as that.
 
I do what a lot of current warbird pilots do, especially in the <?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com:eek:ffice:smarttags" /><st1:country-region w:st="on"><st1:place w:st="on">UK</st1:place></st1:country-region> - conduct 'air tests'. Some like to call it "wringing-out" the aircraft, though what you do is fly the aircraft through a choreographed layout of chandelles, Cuban-eights, quarter rolls, 8-point rolls, loops, vertical reversals, etc, while still maintaining proper engine limitations, which is usually somewhere close but beneath climb settings. I almost never fly point-to-point or do anything else these days with FSX except for flying such displays, typically over Duxford, Old Warden, and <st1:City w:st="on"><st1:place w:st="on">Chino</st1:place></st1:City>. Most of my 'flying' time thus is spent translating actual methods of flying a warbird-fighter routine into what I'm doing. It is a great learning experience in being able to manage your speed and energy, and each time try and perfect the display a bit more. It fits perfectly in with being a developer who is limited by time, and personally I can't see myself 'pretending' to travel back in time. I'm definitely 'in it' for the best, most accurate experience possible, flying warbirds in modern times, and combat sims have never really intrigued me because of this.
 
I fly fighters simply because I love them. Why would I want to drive a bus (multi-engine or small GA planes) in a simulator rather than a corvette (P51, Fw190, P47, P38, F4U, F6F, Me109)????????

PS If I want a combat sim I fly IL-2 or some such game.


I love them too :wiggle::wiggle:

But I dont do much more then takeoff and land (mmmh .... crash most of the time :icon_lol:)
Italo
 
Actually I think the legs in Gera's avatar look more like Bill Clinton's. I don't like to see well defined muscles in a womans leg like that, I prefer dainty. But each to his own :mixedsmi:

I must confess though, I do like to fly my Spit over the channel and try to imagine I'm outrunning and evading the Hun on the way back :kilroy:

If I'm flying a yank crate then I'm an RAF instructor teaching them how to fly it :engel016:

I think you need to look at some of Panthers advatar's to understand what "well defined" really means!
 
I think you need to look at some of Panthers advatar's to understand what "well defined" really means!

I can't bring myself to look at them! All those steroids and testosterone injections - god knows what else they've grown apart from well defined thighs and hairy backs :isadizzy:
 
I do what a lot of current warbird pilots do, especially in the <?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com:eek:ffice:smarttags" /><st1:country-region w:st="on"><st1:place w:st="on">UK</st1:place></st1:country-region> - conduct 'air tests'. Some like to call it "wringing-out" the aircraft, though what you do is fly the aircraft through a choreographed layout of chandelles, Cuban-eights, quarter rolls, 8-point rolls, loops, vertical reversals, etc, while still maintaining proper engine limitations, which is usually somewhere close but beneath climb settings. I almost never fly point-to-point or do anything else these days with FSX except for flying such displays, typically over Duxford, Old Warden, and <st1:City w:st="on"><st1:place w:st="on">Chino</st1:place></st1:City>. Most of my 'flying' time thus is spent translating actual methods of flying a warbird-fighter routine into what I'm doing. It is a great learning experience in being able to manage your speed and energy, and each time try and perfect the display a bit more. It fits perfectly in with being a developer who is limited by time, and personally I can't see myself 'pretending' to travel back in time. I'm definitely 'in it' for the best, most accurate experience possible, flying warbirds in modern times, and combat sims have never really intrigued me because of this.

Your 100% correct B12! Ask any fighter pilot.......their experience is hundreds hours of endless boredom punctuated by a few seconds of terror. It's about perfecting the routine, and becoming part of the machine. That's what a pilot is to me, fighter or not.
 
I do what a lot of current warbird pilots do, especially in the <?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com:eek:ffice:smarttags" /><st1:country-region w:st="on"><st1:place w:st="on">UK</st1:place></st1:country-region> - conduct 'air tests'. Some like to call it "wringing-out" the aircraft, though what you do is fly the aircraft through a choreographed layout of chandelles, Cuban-eights, quarter rolls, 8-point rolls, loops, vertical reversals, etc, while still maintaining proper engine limitations, which is usually somewhere close but beneath climb settings. I almost never fly point-to-point or do anything else these days with FSX except for flying such displays, typically over Duxford, Old Warden, and <st1:City w:st="on"><st1:place w:st="on">Chino</st1:place></st1:City>. Most of my 'flying' time thus is spent translating actual methods of flying a warbird-fighter routine into what I'm doing. It is a great learning experience in being able to manage your speed and energy, and each time try and perfect the display a bit more. It fits perfectly in with being a developer who is limited by time, and personally I can't see myself 'pretending' to travel back in time. I'm definitely 'in it' for the best, most accurate experience possible, flying warbirds in modern times, and combat sims have never really intrigued me because of this.

That sounds like what I do Bomber. I've flown countless displays at "airshows" all over the country. :ernae:

Darrell
 
I push em to the limt fly high, try to do some evasive manuevers, fly straight down max speed and pull up when I get as low as I can without crashing, go downtown N.Y and T.O and try flying between the buildings on full speed, fly under bridges in San Fransico and go as high as possible and turn off the engine.
 
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