In flight.. (I know.. too many photos.. just release it!!! arrgh)
Hehe, we're "patiently" drooling and waiting Bill, take your time, we'll still be drooling when the time is right for you.
In flight.. (I know.. too many photos.. just release it!!! arrgh)
Would you consider a JAL paint, perhaps? If not it's fine, I'm itching to paint this big bird anyway! :ernae:
For an "accidental" VC, it sure has shaped up to be one superbly detailed flight office.
OBIO
Couple more. Check the 'roundedness' of things like the backs of the seats, the buttons on the joysticks, the AC ball-swivel vent. Note that the 'notchy-ness' of the polygons is almost non-existent.
Bill it looks stunning, but when I read your explanation I absolutely have no clue what you talking about. Nevertheless when I see what people can achieve with this technique, it is an absolute break through!
I know you have looking for possibilities to break the poly-limit for a very long time, so I'm really thrilled for for to see you finally achieved.
Thanks,
Huub
I would need a third hand and arm to use the mouse to flip switches during flight...but unfortunately we didn't live close enough to the uranium enrichment plant for our well water to be radioactive enough to grow a third appendage.
OBIO
I'll be making a super nice, easy tutorial on it for Gmax'ers