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Who runs on DirectX 10?

What DirectX do you run in FSX?

  • DirectX 9

    Votes: 343 79.0%
  • DirectX 10

    Votes: 91 21.0%

  • Total voters
    434
Crazysundog, in your DX10 shot, it doesn't really look like 8x AA.
8x AA looks much better than that. Just look at the main rotor, we can see all the pixels on the side of the blade. This is not supposed to happen in 8xAA, is it ?
 
No, but like i said in my last post, I'm sure I've heard somewhere that DX10 uses 4xAA with some kind of optimization that makes it better than the DX9 AA. I'm sure that DX10 WILL NOT use 8x....but I do know that on my computer the quality of the AA is much better with DX10...in DX9, even with 16xQ AA on I see a rippling or 'running' effect, where the edge of something looks liquid and runs down the edge of the rotor. It looks great in a screeshot, but not in motion.

I'm wondering if I'll have time to make a short video to show this effect this weekend...not sure that it's worth my time though.
 
Direct X11

Apparently I have been upgraded to DX11 and unbeknownst to me. I have Vista set up to automatically dload updates but alerts me. I do not remember upgrading to this next level of DX.

According to M$, this update also includes parts for DX9 and DX10 in addition to the all new DX11. That is to my understanding.

Now I can honestly say that FSX is as smooth as it's ever been and the flashing that I sometimes experienced with DX10 is now gone. I do not see any substantial increase in FPS however, I set that at unlimited.

I have since increased my "traffic;" airline and GA, autos, and boats. It seems to be running fine and very much smoother at other higher settings now too. I am no expert, but rather a tinkerer so to speak, just like many others from what I read here!

As far as setting AA I was under the impression that it was far better to set AA at the graphics card itself and leave it unchecked in the sim(s). Has that changed again? Just curious.

Just my two cents worth. I posted this here as I saw many who have resigned themselves to stick with DX9 in lieu of DX10. Maybe DX11 will help you too.

http://msdn.microsoft.com/en-us/library/ee416644(VS.85).aspx

Vista 64
i7 920
6GB DDR3
ATI 4850 512 oc
2 320 Seagates, Raid 0
 
Your understanding of the AA settings dates back to FS9. THERE it was needed to switch OFF in the sim and set it at the card's drivers.

That CHANGED with FSX and younow have to set it in the SIM, whether you have DX9 or DX10 running doesn't make a difference.
What DOES make a difference is whether you have an NVidia or ATI based card. FSX works best with (most) NVidia's. period. Yes, I have heard about the 58xx ATI's finally catching up... we'll see... ;-)

Preview Mode is in my view still an 'experiment' where the beauty is in the eye of the beholder. I don't see 'jaggies' in my own shots, using DX10 in regular sim mode, whereas I have seen DX10 Preview Mode looking awful at some rigs, where owner STILL maintained it was the best thing since sliced bread.

I don't think it is worth discussing ..... :pop4:
 
Well I can say that one learns something new every day. I must have missed that part about AA. But FSX runs very well on my machine and it always has. Maybe I'm just the exception to this one rule...glad something is working out for a change though!

I have never had a single problem with any ATI cards other than occassional driver issues over the years.
 
My FSX doesn't like DX10 either, more stutery, slower frame rates but the water around TNCM looks gorgeous.
Running I7 920, ATI 4850, 6Mb RAM, Win7 64.
 
I like DX 9, but it sometimes acts just as wierd for me as DX 10 does, I don't know why. Could it be because I natively run DX11 (ATI 5870+Win7) or what?
 
Well..After such a long time of having Acceleration off my machines, I decided to load it up last night with my new install..

I must say...No config tweaks at all, , and only GEX and UTX installed so far...

Locked at 40 , running DX10 in weather, I was getting 28-35 frames that were very smooth


But...I dont get the hype about it..It all but looks the same to me....:bump:
 
Welll, i can see enough of an appreciable difference betwen dx9 and dx10/11 on my machine to get hot and heavy over the new stuff. What clinches it for me, is dx10/11s inability to deal with dx9 model textures.Since so many plans i enjoy are from fs9, and they run so much better on fsx, i use dx9 so i can fly them. its a no brainer..
 
Been 100% DX9 up until now, but just tested out DX10 and saw a massive improvement in FPS. Not had a chance to test different aircraft out yet, but DX9 was giving ~25FPS, peaking at 30, and with identical settings, DX10 is giving ~35FPS, peaking at around 47. The only problem is the enbseries DLL is no longer working. Is there a DX10 version for it?
 
Been reading thru this thread, the one at the FTX forums and other forums and what gets me the most is how defensive some can get towards DX10 when users that want to get the most out of it get told in direct terms, "it's a preview, get over it!". maybe so, but I have been flying more and more with DX10 and all the little difference really enhance my experience. I notice better performance, I just love what the extra shaders do for deep water, the white caps are sweet, and having cockpit shadows really enhances the experience since I fly helis mostly.
yeah I get the occasional flickering at airports which usually can be fixed, the issue that custom ground polys have and a few FS9 aircraft have some textures issues, but it's give and take like anything else in life.

Here's hoping that one day we can find a fix for these things and even discover new things that DX10 can make shine and thus further our enjoyment of the sim.
 
I run on DX10 mainly for the additional frame boost and smoothness. But my water under DX9 2x mid looks SO MUCH better. For whatever reason DX10 water isn't even close to the DX9 water on my system. The runway flickering doesn't bother me.

[EDIT] Apparently the water issue lies with REX2.0. I didn't select the DX10 optimization in REX's options. Will have to fix it when I get home this evening.
 
I didn't...

After talking with Tim over at REX, it can't be done. But apparently FSWC+ will have DX10 support.
 
Wich one?

Want to go Windows 7 and running Nvidia 285 on direct x 9...and REX 2
One question...as far as I read it looks like we can change aleatory between direct 9 and 10..
Is this true? Wich one do you Gents, think best? looks like 10, no?

Best regards
 
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