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Wilco Harrier (Download version released!)

I deleted the original install and replaced with the 'a' version. The probe is viewable from the VC as you mention, didn't see any other changes.
 
I'm waiting for somebody to do a video of their first airshow Royal "bow":engel016:
I'd love to see such a video too :icon_lol: (unfortunately making video's in FS is not my expertise).

Maybe another pointer for those trying:
Whilst in a stable hover (0 airspeed, nozzles at 80 degrees, pitch attitude 6 degrees up, throttle (depending on weight) at a position where altitude remains constant):
- slowly push the stick forward, pitching down.
- at the same time, increase nozzles rotation to prevent the Harrier gaining airspeed because it's pitching down (and nozzles thrust isn't exactly vertical anymore).

And vice versa, to recover from the "bow".

In the perfect "bow", altitude/airspeed in-/decrease remains almost 0...

Try it..... far from easy (as IRL) but it CAN be done.... :icon_lol:

Rob
 
Rob

I really like the way you've done the VTOL here. It is more challenging to fly than the flaps method you used on my freeware Shar... but more realistic. I'm finding I'm getting used to using the keystokes method (CTL-F1 etc).

Barry

I read in the Manual you can have the refuelling probe on display and hidden...how do you do that? Couldnt find an instruction on that (dont mean its not there)

Matt
 
Hi Matt,

The switch to toggle the probe is the first on in the row of small boxes on the left side of the cockpit, nearest the main panel and switch pod. No.47 in the manual guide.:engel016:
 
Hi Bazzar/Rob, can you confirm that when using the Ctrl + F1 keys there should be 4 settings??? I get the settings 0, 50(not sure this is at 50), 98. It doesnt select the 80 possition... Any reason why?
 
Loving the Harrier, it's the perfect aircraft to explore PNW if you don't have all day to cruise along at 100kts!

One thing though, the nav radios. In the manual it says it's not going to describe how these work as they should function as standard sim radios, however they don't really.

It seems that you have to activate the radio you want to use, but I've not been able to find a way to set the radial I want to fly (the 'Nav' button on the HSI doesn't seem to do anything). I did discover that if you have a flight plan loaded it will show a navigation diamond in the HUD with bearing and DME information, but I don't know whether that comes up if you just tune to a VOR as well.

Any chance that the manual could describe how these are meant to work?
 
I don't see why not. I'll speak with Wilco and see if we can organise something. The radios are indeed based on default settings but of course they are not usually coupled to a HUD, there may be a need for some code between the two. Leave that one with us.:engel016:
 
I don't see why not. I'll speak with Wilco and see if we can organise something. The radios are indeed based on default settings but of course they are not usually coupled to a HUD, there may be a need for some code between the two. Leave that one with us.:engel016:

The HUD information was a nice surprise!

Is there a way to set the radial that the VOR is tracking?
 
A lovely Birthday Present, thanks, many was the time when we had SHARs come out an "bow" to us when taking our warship out on family day (at least before I became a submariner).

My only moans are from the manual (but it is important to an ex-matelot to heap abuse on the right people)

1. the Fleet Air Arm are part of the Royal Navy (WAFUSs-Wet and F***ing useless in Jack speak) and not the RAF (crabs)

http://www.royalnavy.mod.uk/operations-and-support/fleet-air-arm/about-fleet-air-arm/index.htm

2. USAAF!!! I think that they disappeared back in 1947

Picky I know.
 
Hi Dave,
If you're used to all Harrier addons available since FS98 untill this one: yes, that may seem weird, since in all previous Harrier versions (as far as I know) nozzles were coupled to the FS (discrete) flaps function.
This, however, is how it works IRL. Sorry for the realisme :icon_lol:

BUt if you find it difficult to control the Nozzles precisely with an axis, try to use the keys as explained in the manual; or assign buttons on your stick that (repetitively) generates Proppitch Incr/Decr commands.

Alternatively, use the keys (or buttons) that generate Proppitch HighRPM and Proppitch LowRPM commands, which uses the "snap" function as explained in the manual. That way, you set the nozzles to any of 4 discrete postions:
- Min: 0 degrees rotation
- STO position (as set by the STO lever); default 50 degrees rotation.
- VTO position: 80 degrees rotation.
- Max: 98.5 degrees rotation.
Not as realistic, but easier and very precise ..

Hope that helps .....

Rob

Hi Rob,

Thanks very much for the guidance and explanation - I hope my comment about the nozzle travel being 'weird' didn't sound like a criticism... I honestly meant that it wasn't quite what I was expecting... As you say, since FS Creation every one I've seen had flaps / nozzles in unison.

I actually prefer having the realism with accurate nozzle control using my throttle slider... I'm guessing that the real world bird doesn't have 'gated' nozzle control in any of the variants? Flying with a buddy last night who had his nozzle setup to 'snap' to 50 / 80 / 98.5 I felt very confident in the transition from hover to forward flight, whereas the instant 'flick' to 50 deg. he experienced meant working hard with stick and throttle to keep level flight.

I thought you worked wonders with the FSX Osprey hover gauge, but the Harrier is so much more fun. :salute:
 
1. the Fleet Air Arm are part of the Royal Navy (WAFUSs-Wet and F***ing useless in Jack speak) and not the RAF (crabs) Picky I know.

That is hardly picky! Wars have started for mistakes smaller than that!

It does look good I must admit.

Cheers,

Sketchy.
 
Hi Dave,
If you're used to all Harrier addons available since FS98 untill this one: yes, that may seem weird, since in all previous Harrier versions (as far as I know) nozzles were coupled to the FS (discrete) flaps function.
This, however, is how it works IRL. Sorry for the realisme :icon_lol:

BUt if you find it difficult to control the Nozzles precisely with an axis, try to use the keys as explained in the manual; or assign buttons on your stick that (repetitively) generates Proppitch Incr/Decr commands.

Alternatively, use the keys (or buttons) that generate Proppitch HighRPM and Proppitch LowRPM commands, which uses the "snap" function as explained in the manual. That way, you set the nozzles to any of 4 discrete postions:
- Min: 0 degrees rotation
- STO position (as set by the STO lever); default 50 degrees rotation.
- VTO position: 80 degrees rotation.
- Max: 98.5 degrees rotation.
Not as realistic, but easier and very precise ..

Hope that helps .....

Rob

Hi Rob,

This isnt working for me at all!!! Just been trying with the STO, and the Ctrl+F1/F4 which are set as you sugest from default...

All i can get is the following;
From 0 degrees, a Ctrl+F1 sets it to 30 Degress, another Ctrl+F1 sets it to 98.5 Degrees.
From 98.5 Degrees, a Ctrl+F4 sets it to 40 Degrees, another Ctrl+F4 sets it to 0 Degrees.
STO Leaver possitioning has no effect what so ever and i cannot move it past 70 Degrees in VC...

Some help would be apreciated as currently i cannot use the snap feature...

EDIT: i have just downloaded the latest FSUIPC but this didnt change anything...
 
Just gotta try posting some of the F-U-N this baby is providing. She performs like a.... Well, like a Harrier!

Gonna title these... 'Harrying Between The Layers'...
 
Hi Rob,

This isnt working for me at all!!! Just been trying with the STO, and the Ctrl+F1/F4 which are set as you sugest from default...

All i can get is the following;
From 0 degrees, a Ctrl+F1 sets it to 30 Degress, another Ctrl+F1 sets it to 98.5 Degrees.
From 98.5 Degrees, a Ctrl+F4 sets it to 40 Degrees, another Ctrl+F4 sets it to 0 Degrees.
STO Leaver possitioning has no effect what so ever and i cannot move it past 70 Degrees in VC...

Some help would be apreciated as currently i cannot use the snap feature...

EDIT: i have just downloaded the latest FSUIPC but this didnt change anything...
Hi Chris,

Of course I'm willing to help solve this problem, although I can't understand yet why this happens with your particular setup. (has nothing to do with FSUIPC by the way).
So a few questions first; please answer all of them.

1. I assume you read the actual nozzle setting from the 2D-display gauge ??
(via menu Views-InstrumentPanel-VTOLgauge)

2. If you repeat this sequence of CTRL+F1 and CTRL+F4 a few times, does it always give the same result when you watch this display gauge ??

3. In menu Options-Settings-Controls, tab Button/Keys, is:
- CTRL+F1 assigned to function "Propeller (Low RPM)"
and
- CTRL+F4 assigned to function "Propeller (High RPM)"
??

4. What is the indicated framerate on your system when you try this ??
(press Shift-Z one or two times to have FSX display the actual Frames/Sec)

5.What's the interval time between two keypresses of CTRL+F1 or CTRL+F4 ??
(try at least 0.5 sec, so don't keep the keys depressed continuously)

6. And most important:
In menu Options-Settings-Controls, tab ControlAxis:
For ALL controllers in the pull-down list under ControllerType: is there ANY axis assigned to either the Event "Engine 1 propeller axis" or "Propeller axis" ??

Rob
 
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