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Wilco P2006T Released

I have the original version and tried to download the new V1.1 update but it appears that you will get charged again.

Anyone know how to get around this?

Thanks,

Tom

login, go to the download tab. You don't have to buy it again. The download page also has the key codes. Which you do need to re-enter.

j
 
.air file still too hot

Ok I have tested this one out, before and after update, don't get me wrong, I love this little twin, but the thrust to weight ratio is way off. Yes it is a good climber IRL, but not 2000+ fpm climb with 15 degrees pitch up and still gain airspeed...so I put the .air file into the editor and it had the engines coded as jet (Hmmm Rotax jet would be interesting). Changed to piston and saved. Still too hot for 200hp combined, so I changed the engine power back to 1.0 (it is 1.1 original .cfg) and the propeller thrust to 0.8 (original is 1.1). These still produced a maximum take off of 1800 fpm holding 90 knots on climbout...closer to spec for this plane.

This is just my two cents worth, it is a pretty good little bird, not perfect but is fun to fly.
 
Ok I have tested this one out, before and after update, don't get me wrong, I love this little twin, but the thrust to weight ratio is way off. Yes it is a good climber IRL, but not 2000+ fpm climb with 15 degrees pitch up and still gain airspeed...so I put the .air file into the editor and it had the engines coded as jet (Hmmm Rotax jet would be interesting). Changed to piston and saved. Still too hot for 200hp combined, so I changed the engine power back to 1.0 (it is 1.1 original .cfg) and the propeller thrust to 0.8 (original is 1.1). These still produced a maximum take off of 1800 fpm holding 90 knots on climbout...closer to spec for this plane.

This is just my two cents worth, it is a pretty good little bird, not perfect but is fun to fly.

Is the CHT nearly always at max because it has jet engines? It seems when I fly it the CHT is nearly always maxed.

Thanks,

Tom
 
Work is at hand to get a better simulation of the chokes. The controls are not strictly mixture but carb chokes for starting and cold running. There is nothing in the SDK that covers chokes for the Rotax so special code is needed. In the meantime they function as mixture controls but this WILL change.
 
Is the CHT nearly always at max because it has jet engines? It seems when I fly it the CHT is nearly always maxed.

Thanks,

Tom

I haven't dug that far into the .air file yet...but it should be fixable there....and honestly I didn't look at the CHT gauge to see if changing to piston made any difference as I was more concerned with tuning the flight characteristics a bit, but I will dig into it some more.......I was a little surprised to see the .air file have the engines as jet, when the .cfg had them as piston.....could have just been a typo.
 
Getting a Rotax to behave properly in FSX is no easy task. You will not find conventions in the files. Alter these at your peril.
 
It might also be worth mentioning that airfile entries like engine type have not been used by this sim since before FS9. The entry is actually redundant. The aircraft CFG now handles these parameters.
 
Getting a Rotax to behave properly in FSX is no easy task. You will not find conventions in the files. Alter these at your peril.


I flirt with danger :banghead: but so far nothing blown up, I haven't seen an entry in the .cfg for cht, but I did find that the max temp in the .air file was about 240 degrees too high. I like Rotax engines although the power curve is narrowish and at high rpms, they do have pretty darned good fuel economy.

Btw I would love to see the chokes work properly, but I imagine that will be a pain to code....all in all this is a good sim, look forward to future tweaks to it.
 
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Awesome wee bird! I waited until she showed up at Just Flight --which she did yesterday.

Only thing I've noticed so far in a couple circuits are some missing "A" views. I don't have but 3 exterior views: left, right and rear. And the passenger view is missing from the internal.

Obviously will not effect flying but hurts the visuals.
 
Did some repainting experiments. Quite easy - nothing more to say.

19750621vb.jpg

LGM D-GLGN based in Mannheim EDFM

19759193cr.jpg

British Airways Flying Club based in Wycombe - EGTB

Thomas
 
The Demo doesn't seem to work in P3D v2.4.

The aircraft loads, but there is no panel, no visual model and I think no sounds. The only thing that exists are the placards put in place stating its a demo. This is at KLVS per the instructions.

*EDIT* Got it working. I was at KLAS...KLVS. lol DOH!
 
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