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No addon radar required -- just use the standard target window that comes with missions and QC like radar to locate prey and prioritize threats. Track with the targeting brackets (TILDE key) if necessary. Then its just a matter of staying above the target to keep it silhouetted against the terrain lighting for the best shots. Even with a pitch black sky the terrain is still dimly "lit" in CFS2 and ground detail is darkly visible, so the player can still make out target silhouettes against the ground.
When using the brackets to track against dark ground and black sky, the brackets become the target box to substitute for an airplane outline not clearly seen in the darkness. Just use the same gunnery skills against the moving box that you would against a maneuvering, visible target in daylight.
Most of my radar equipped night fighter models also have radar screens painted someplace into their 2D panel bitmaps by default. I just move the target window to the bitmap's radar screen and resize it to fit, like pretend radar.