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WWI Zepplin Is Landing

Kdriver,

Unfortunately the zip file is corrupted and won't open - at least for me. Would you please give it one more try?

Thanks
 
kdriver, thanks for this one! :ernae:
Also, I had some problems on takeoff (prop stikes or even ground crashes). Corrected the contact points, and now it launches smooth and stable - just changed this:
point.0=1, 15.50, 0.00, -12.30, 100, 0, 1.50, 42.7, 1.06, 2.5, 0.70, 6.0, 7.0, 0
point.1=1, -1.50, -13.17, -12.00, 100, 1, 2.50, 0.0, 1.06, 2.5, 0.86, 7.5, 8.5, 2
point.2=1, -1.50, 13.17, -12.00, 100, 2, 2.50, 0.0, 1.06, 2.5, 0.86, 7.0, 8.0, 3
to this:
point.0=1, 17.00, 0.00, -12.30, 100, 0, 1.50, 42.7, 1.06, 2.5, 0.70, 6.0, 7.0, 0
point.1=1, -39.00, -13.17, -12.00, 100, 1, 2.50, 0.0, 1.06, 2.5, 0.86, 7.5, 8.5, 2
point.2=1, -39.00, 13.17, -12.00, 100, 2, 2.50, 0.0, 1.06, 2.5, 0.86, 7.0, 8.0, 3
Hope it will help somebody else.
 
Thanks R66C for that modification.

I forgot to mention Alexander Belov also made the British WW1 airship R23. There is also a weathered texture and a fantastic panel for the L-63 by Jojo Maes aka Slide. Both these airships need modifications to the contact points for CFS2.

Here's the L-44 again.

Merry Xmas Everyone!
 
No joy, 6 downloads of the first post and 7 of the second - none are good. It keeps showing that it is part of a multi part zip file and needs second part to open. An occasional bad download is possible but I wouldn't think it would happen over and over - it's consistent.
 
By the way, just curious, L-44 belongs to "Height Climbers", as the RFC pilots called them, or "Super Zeppelins Class" ("s" type)? I'd tried to find it by myself, but no exact info on that found.
 
kdriver can you e mail me the file and i can try to check it out and put it into the first post of this thread?
Your posted zip is corrupted in the download .....

thanks for the work on this. I see the file has gotten larger did you add new textures or sound files? thanks again. I will PM you my addy.

for now we have restored the download in the first post with the corrected version ..that R66C did very kindly for us. Hopefuly I can get a Naval skin done for this beast as well as I want to set up some WWI naval campaigns going and I am working to get CFS2 ships to fire at each other and do damage so we can at least do Jutland and Dogger Bank and the Zep raids on the UK. Sorry to have taken so long to get the original file back up.
 
Talking about fixes - I'd tested this beast as AI-driven one, on stock CFS2 terrain (one of German airbases, taken from original CFS, can't remember which one exactly). Good thing that our friend AI can handle this on takeoff, with some issues, but still, he can. Bad thing is that I still can't figure out how to fix that non-colliding parts.
And talking about Naval campaigns - as far as I know, in at least two of Alexander Belov's addons for FS2k4 you can find many nice WW1 ships (Zenta class cruisers, torpedo boats, even U-boats). As far as I understand, is that possible to convert them from scenery BGL's to MDL's with corresponding .DP's and .CFG's? Maybe I'll try to contact with him about this little idea. Will see.
 
that would be great to have, we need torpedo boats very much, i was going to re texture a WWII ship but having a actual WWI model would be wonderful. Zeta too. I dont have any of those if you can find them and send me examples it would be great. I can re texture as not many people know that most of the torpedo boats of WWI were painted black from all navies for low visitiblity and night action.... thanks a lot.

HU007360.jpg


High Seas Fleet Torpedo Boat flotilla
 
wow, remarkable. ah, those are for FS2002? i have that but did not know there were naval updates.
 
for now we have restored the download in the first post
Thanks for sorting that out Chris.
I happen to notice the eyepoint seems too high in the aircraft.cfg

Code:
[Views]
;eyepoint=246.6,0.000000,6.3         ;value in download
eyepoint=246.6,0.000000,2.3          ;value to see interior model from helmsmans eyepoint
 
That is a great pack Tboomer57, I was thinking of mentioning it myself.
I like the way he did the parasite aircraft recovery.
The mother is actually a ship, a carrier with a tiny invisible landing platform right under the recovery hook. The parasite fighter has "superflaps" that enable you to fly the plane at the same slow speed as the Airship. It is still a tricky landing. The player flyable version of the airship is scaled down a bit. The history of the American Airships is fascinating
View attachment 26435View attachment 26436View attachment 26437 View attachment 26434
 
The Akron/Macon package is a lot of fun. I almost think it's more challenging to trap aboard the CFS2 versions than it was the real ones. :d
 
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