Get into your "dataref editor" - "fog-begone" - mine's at 1.5000000. Other plugins - FSEhancer" and "Ultimate mod" help.
One thing I always learned from any Flight Sim be it FS or XP dont use the Default WX Engine, it's worse then your 600pm Local WX forecast lol. Im waiting to see if the Active Sky or REX team in FS jumps to XP Development. Im told WX Development is a Low Priority with the XP Dev Team.
Ok how are you all getting these fine shots in XP11 without the god awful haze??
Why does it take aftermarket devs to make X-Plane look this good ?, it should come looking this good.