XML-Koordinates

skybolt66

Charter Member
:help: In CFS2 / Airbases kooordinates looks like:
base_lat=N51 49.79
base_lon=E13 46.34
base_alt=203

In FSX / XML (added objects) like:
<SceneryObject lat="15.805097" lon="-89.852789" alt="100.00" altitudeIsAgl
Can anyon tell me, how they can be replaced in normaly letters (north, west aso.) ? Hope for helpfully answers,
skybolt66.
 
BGLComp XML will accept N* *.* etc.

Code:
 [FONT=Courier New][SIZE=3]SceneryObject[/SIZE][/FONT]
<SCENERYOBJECT< p>[FONT=Courier New][SIZE=3]<SCENERYOBJECT< font>[/SIZE]
      lat="N47 25.89"
      lon="W122 18.42"
      alt="0"
      altitudeIsAgl="TRUE"
      pitch="0"
      bank="0"
      heading="0"
      imageComplexity="NORMAL">
 
 
      <LIBRARYOBJECT< p>             name="{93802d8b-ba4f-45eb-a272-9f029a0feeb3}"
            scale="1.0"/>
</SCENERYOBJECT>
[FONT=Courier New][SIZE=3]</SCENERYOBJECT>[/SIZE][/FONT]
 [SIZE=3]/SceneryObject[/SIZE]

Note. A "<" is required before and after "SceneryObject.

[/FONT]
 
Thanks redrooster, that's exactly I needed ! I'm also looking for a way to decode XML-object-files like:
03e435994e876fe68d3cb28fcec91b4d , super_tanker
043d1aa4449b2dc2d369cd9de4515a3c , ams_oost2
from "bglx180"-list, but it's grinding to match all entries. There are many converting-programs, but i can't find one for simply translation.
Anyhow, watch Your "red chickens"
solong, skybolt66.
 
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