Yet another german jet?

You have quite a few interesting aircraft in the works. I hope they can all see the light of day sometime. One can only wish. Thanks for the Me-163 .It's one of my favorite interceptors and a pure joy to fly.Thanks for all your work. I'm your biggest fan ! Regards,Scott
 
thank you :)

yeah, I would like to touch this project again. as mentioned a few posts back, I would focus on the visual aspect of this airplane now, having also one cute skin source / inspiration source found, the snaky one:




 
ok, I just took 20 minutes to use the paint scheme image and simply apply it on my model. it isnt a regular skin, just a qick visualisation, how it could look.








nore: this skin design is by Renaud Sharkit, a french artist, check out here: bit.ly/1a4mJ5a
 
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glad you like it ;)

ok, here are two another paint schemes, based on the french artist camo paint. this time bit whorse image resolution source.




 
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well, that may take a lot of time yet... ok, lets put two another skin samples at least, made directly from RS Models Hs 132 airplane kit cammo paint scheme sheets.

 
thanks ;)

just wondering how with such cockpit we could aim and hit successfully the target. for this airplane I can do the common bomber bombsight view, but this airplane type is a dive bomber.

to paint some bombing help lines on the Hs 132 glass? any tips from Stuka pilots?
 
Markers on the glass help me but who knows what the Germans designed for that aircraft ? Maybe something more technical than simple glass markers ?
 
yeah... I think I could use a special BZA-1 like view somehow, inspiration here:



one idea would be to make special Hs 132 dive bomb weapon:
the target would be aimed with the fake BZA-1 view (basically a static gun cross feature), the weapon would look like a bomb, but its properities would be a rocket infact, without flame exhaust. if the power or weight can be changed to something more heavier and slower, it could work nice. maybe.
 
also, if you look the dive bombing video, you can see the BZA-1 main static cross hair/circle and the small moving target computer cross ">-<". this could be achieved in cfs3 simply with two gun cross layers. the static bombsight paint + Ankor Shaders dynamic reticle effect feature for ">-<" I suppose.
 
:)

ok, Ive got better, yet a lot simpler idea for the dive bomber aiming cross feature, I suppose.

it would be a simple 3d gauge for a common VC view, tagged as artifical horizont with a flat surface layer before, painted as "scope view". many additional moving features could be added to see animated cross or some lines (vario, compass tagged etc.).

here is my quickly painted imagination, presenting cca 30 deg nose down approaching imaginary target.

EDIT: just confirming it works pretty nicely ingame. will prepare something visually decent in future ;)

 
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