Hey Cees,
I see you are working in FSDS. A couple of the guys have found ways to export super high poly count models into FS9 as well as getting past the 4MM weld limit. You might want to give it a look through. You can make some really nice, smooth, high poly count parts now and once you learn the technique, its not that difficult.
http://www.fsdeveloper.com/forum/showthread.php?t=20064
Bill
(Im using Gmax, so its a sligthly different technique for me).
I see you are working in FSDS. A couple of the guys have found ways to export super high poly count models into FS9 as well as getting past the 4MM weld limit. You might want to give it a look through. You can make some really nice, smooth, high poly count parts now and once you learn the technique, its not that difficult.
http://www.fsdeveloper.com/forum/showthread.php?t=20064
Bill
(Im using Gmax, so its a sligthly different technique for me).