S
Siggi
Guest
Is it possible to set the labels so that they show airfields only? I'd like to simulate setting down on a freindly base and asking where I am. If so how is it done (adjusting the label setting)?
TIA.
TIA.
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Some nice guy informed me that you can pull up the Map and mouseover an aerodrome and it will show the name.

It all depends . . .in QC . . ALL airfields are enemy
You can get shot at by your own MG crew
In Campaign at least you have RED, and BLUE
BLUE is always British
RED is always German
But with a changing front line, bases close to the front, change landlords rather often![]()
I guess the labels don't give an airfield's name then?
Scrub that idea I suppose. I think I'll struggle along with my maps until v1.2 gives us flight-leaders who don't crash the entire flight into the ground. Better lost than dead.
Just an idea...You could in-flight map one time to initially get the airfield names, write them on your paper map, then no need to use the in-flight map again (so no computer problems).
I can see that it'll be possible to learn the entire area like ones own back yard over time
(my bold) you hit the nail on the head there Siggi.......it'll take a bit of time to learn the landmarks, just like it did for the guys back in WWI.
:ernae:
It all depends . . .in QC . . ALL airfields are enemy
You can get shot at by your own MG crew
In Campaign at least you have RED, and BLUE
BLUE is always British
RED is always German
But with a changing front line, bases close to the front, change landlords rather often![]()
Don't forget you can always take a QC Free flight to learn your way around.
Why not just fly low over a town and read its name off the water tower, railway station, or something similar?![]()
Is it possible to set the labels so that they show airfields only? I'd like to simulate setting down on a friendly base and asking where I am. If so how is it done (adjusting the label setting)?
TIA.![]()
The map is verboten, it hogs memory and can cause the mission to crash (as I've had happen once). Hence why I'm using real maps now.