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Martin Marauder Gold for FS9 has been released

Amazing to watch you put this together Milton. Beautiful work!

Thanks Ed. It's the same when I look at your scenery work Sir. Amazing how realistic you make it. :applause:

EDIT: Just completed the comm radio textures and they are looking good in the sim, so ... next .... Ughhhh, the Nav/Radio area.
 
Couldn't bear to start a new area today so thought I would add 4-1100lb bombs and a pilot to check my poly count status. Yikes! Had a big scare on export with over 100 errors. Turned out to be a bad link on the VC pilot's seat to nowhere. Anyhow, got the export done and after a few adjustments, this should work out nicely.
 

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WOW!! This is coming along!

Been away with personal 'life gets in the way' stuff.. just checked in last night and holy cow have you guys been busy!! The model is coming along fabulously Milton.. and the painters.. OMG.. you guys are on overtime!! That natural metal finish... drool......

A nice paint kit with all the panel lines, rivets, exhaust stains, shadows, grime... this is going to be one beautiful model!

Can't wait to put a coat of olive drab and grey over that natural metal.. then start chipping and wearing off the paint!

For a decent VERY weathered paint to look good though, a model with a 'non specular' (as in VERY flat..) finish is in order. And of course.. for a natural metal one.. a different finish with a shine to it will be required! (with some serious alpha channel tweaking).

Shiny aluminium... faded aluminium, new camo... and very worn camo.... The B-26 has been photographed very well in them all!

Still quite busy with real life issues at the moment (my Crusader repaints were my 'coffee breaks' from this), but I'm hoping to add a t least one repaint to this airplane.

ps.. one thing... something has gone terribly wrong with my download from post 141... and the update in 165.. Seems my um... "weight and balance" are a bit off.... WAAAAY off!! LOL:dizzy:

and yes.. I tweaked the nosewheel a bit.... didn't like how dark it looked... :mixed-smiley-010:

Cheers
Dave
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Added a little bit of weathering to the front part of the fuselage, and also added some panel lines.....
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Took some time off today to shake it off a bit but got back into it tonight working on the Nav/Radio areas.

Got the infrastructure in place and got about all the radios and equipment in place. Now just need to shuffle it around, delete unnecessary radios, and add a few little things to wrap it up.

This is how the overall interior looks right now.
 

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Here are some interior views from the Nav/Radio area, then from the turret/waist gunner area, bomb bay, and moving forward to the cockpit.
 

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Milton you ROCKED this build too...it really is shaping up beautifully! I don't have the patience to do what you do so I really admire your work my friend!
Ted
 
Oof!:dizzy:
That is some nice work Milton and its not even painted yet!
Very much looking forward to this beastie.
 
wow!!! that working on model FSX native aircraft??
This will be an FS9 model that should work very well in FSX (animation-wise) and be flyable in P3D (with a few animations still working). I can't speak for Milton, but I would guess that there will not be a "native" FSX version (unless someone takes that on as a project later on).
 
after an hour in photoshop

Played with getting the olive drab upper surface and Neutral gray underside the right base shades (as in brand spanking new factory applied paint) and applied to the fuselage and vertical tail for a look see.

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rivets and panel lines.. shading etc.

Gaucho... PLEASE tell me you are keeping all those lines of rivets and panel lines as separate layers for the paint kit!! I REALLY don't want to have to re-invent the wheel by doing them all again for the camo airplanes.

Dang.. you've done a superb job on all those details!!!:applause::applause::applause:

Dave
 
Non specular model finish... will it get rid of this???

I have the alphasim F-111 set. Not being a G-max modeler.. and knowing nothing.... I did notice that one of the 'models' has a non specular (VERY nearly 100%) matt finish, while another has a specular, satin to semi gloss finish when I use the same texture bitmaps to paint them

This leads me to believe that the shine is a component of the mdl file.. yes.. no.. am I crazy.. LOL.

If this IS the case, then would it be possible to provide a mdl file of the aircraft with a matt finish for painting those in use.. weathered aircraft?

THIS is what I'm getting with the sun shining on a base olive drab right now... not quite perfect....
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